Asterisk - The Open Source Telephony Project  GIT-master-0190e70
/tmp/asterisk-shallow/main/app.c
This is an example of how to develop an app.
Application Skeleton is an example of creating an application for Asterisk.
/*
 * Asterisk -- An open source telephony toolkit.
 *
 * Copyright (C) <Year>, <Your Name Here>
 *
 * <Your Name Here> <<Your Email Here>>
 *
 * See http://www.asterisk.org for more information about
 * the Asterisk project. Please do not directly contact
 * any of the maintainers of this project for assistance;
 * the project provides a web site, mailing lists and IRC
 * channels for your use.
 *
 * This program is free software, distributed under the terms of
 * the GNU General Public License Version 2. See the LICENSE file
 * at the top of the source tree.
 *
 * Please follow coding guidelines
 * https://wiki.asterisk.org/wiki/display/AST/Coding+Guidelines
 */

/*! \file
 *
 * \brief Skeleton application
 *
 * \author\verbatim <Your Name Here> <<Your Email Here>> \endverbatim
 *
 * This is a skeleton for development of an Asterisk application
 * \ingroup applications
 */

/*! \li \ref app_skel.c uses configuration file \ref app_skel.conf
 * \addtogroup configuration_file Configuration Files
 */

/*!
 * \page app_skel.conf app_skel.conf
 * \verbinclude app_skel.conf.sample
 */

/*** MODULEINFO
	<defaultenabled>no</defaultenabled>
	<support_level>core</support_level>
 ***/

#include "asterisk.h"

#include <math.h> /* log10 */
#include "asterisk/file.h"
#include "asterisk/channel.h"
#include "asterisk/pbx.h"
#include "asterisk/module.h"
#include "asterisk/lock.h"
#include "asterisk/app.h"
#include "asterisk/config.h"
#include "asterisk/config_options.h"
#include "asterisk/say.h"
#include "asterisk/astobj2.h"
#include "asterisk/acl.h"
#include "asterisk/netsock2.h"
#include "asterisk/strings.h"
#include "asterisk/cli.h"

/*** DOCUMENTATION
	<application name="SkelGuessNumber" language="en_US">
		<synopsis>
			An example number guessing game
		</synopsis>
		<syntax>
			<parameter name="level" required="true"/>
			<parameter name="options">
				<optionlist>
					<option name="c">
						<para>The computer should cheat</para>
					</option>
					<option name="n">
						<para>How many games to play before hanging up</para>
					</option>
				</optionlist>
			</parameter>
		</syntax>
		<description>
		<para>This simple number guessing application is a template to build other applications
		from. It shows you the basic structure to create your own Asterisk applications.</para>
		</description>
	</application>

	<configInfo name="app_skel" language="en_US">
		<configFile name="app_skel.conf">
			<configObject name="globals">
				<synopsis>Options that apply globally to app_skel</synopsis>
				<configOption name="games">
					<synopsis>The number of games a single execution of SkelGuessNumber will play</synopsis>
				</configOption>
				<configOption name="cheat">
					<synopsis>Should the computer cheat?</synopsis>
					<description><para>If enabled, the computer will ignore winning guesses.</para></description>
				</configOption>
			</configObject>
			<configObject name="sounds">
				<synopsis>Prompts for SkelGuessNumber to play</synopsis>
				<configOption name="prompt" default="please-enter-your&amp;number&amp;queue-less-than">
					<synopsis>A prompt directing the user to enter a number less than the max number</synopsis>
				</configOption>
				<configOption name="wrong_guess" default="vm-pls-try-again">
					<synopsis>The sound file to play when a wrong guess is made</synopsis>
				</configOption>
				<configOption name="right_guess" default="auth-thankyou">
					<synopsis>The sound file to play when a correct guess is made</synopsis>
				</configOption>
				<configOption name="too_low">
					<synopsis>The sound file to play when a guess is too low</synopsis>
				</configOption>
				<configOption name="too_high">
					<synopsis>The sound file to play when a guess is too high</synopsis>
				</configOption>
				<configOption name="lose" default="vm-goodbye">
					<synopsis>The sound file to play when a player loses</synopsis>
				</configOption>
			</configObject>
			<configObject name="level">
				<synopsis>Defined levels for the SkelGuessNumber game</synopsis>
				<configOption name="max_number">
					<synopsis>The maximum in the range of numbers to guess (1 is the implied minimum)</synopsis>
				</configOption>
				<configOption name="max_guesses">
					<synopsis>The maximum number of guesses before a game is considered lost</synopsis>
				</configOption>
			</configObject>
		</configFile>
	</configInfo>
 ***/

static char *app = "SkelGuessNumber";

enum option_flags {
	OPTION_CHEAT    = (1 << 0),
	OPTION_NUMGAMES = (1 << 1),
};

enum option_args {
	OPTION_ARG_NUMGAMES,
	/* This *must* be the last value in this enum! */
	OPTION_ARG_ARRAY_SIZE,
};

AST_APP_OPTIONS(app_opts,{
	AST_APP_OPTION('c', OPTION_CHEAT),
	AST_APP_OPTION_ARG('n', OPTION_NUMGAMES, OPTION_ARG_NUMGAMES),
});

/*! \brief A structure to hold global configuration-related options */
struct skel_global_config {
	AST_DECLARE_STRING_FIELDS(
		AST_STRING_FIELD(prompt); /*!< The comma-separated list of sounds to prompt to enter a number */
		AST_STRING_FIELD(wrong);  /*!< The comma-separated list of sounds to indicate a wrong guess */
		AST_STRING_FIELD(right);  /*!< The comma-separated list of sounds to indicate a right guess */
		AST_STRING_FIELD(high);   /*!< The comma-separated list of sounds to indicate a high guess */
		AST_STRING_FIELD(low);    /*!< The comma-separated list of sounds to indicate a low guess */
		AST_STRING_FIELD(lose);  /*!< The comma-separated list of sounds to indicate a lost game */
	);
	uint32_t num_games;    /*!< The number of games to play before hanging up */
	unsigned char cheat:1; /*!< Whether the computer can cheat or not */
};

/*! \brief A structure to maintain level state across reloads */
struct skel_level_state {
	uint32_t wins;      /*!< How many wins for this level */
	uint32_t losses;    /*!< How many losses for this level */
	double avg_guesses; /*!< The average number of guesses to win for this level */
};

/*! \brief Object to hold level config information.
 * \note This object should hold a reference to an object that holds state across reloads.
 * The other fields are just examples of the kind of data that might be stored in an level.
 */
struct skel_level {
	AST_DECLARE_STRING_FIELDS(
		AST_STRING_FIELD(name);      /*!< The name of the level */
	);
	uint32_t max_num;                /*!< The upper value on th range of numbers to guess */
	uint32_t max_guesses;            /*!< The maximum number of guesses before losing */
	struct skel_level_state *state;  /*!< A pointer to level state that must exist across all reloads */
};

/*! \brief Information about a currently running set of games
 * \note Because we want to be able to show true running information about the games
 * regardless of whether or not a reload has modified what the level looks like, it
 * is important to either copy the information we need from the level to the
 * current_game struct, or as we do here, store a reference to the level as it is for
 * the running game.
 */
struct skel_current_game {
	uint32_t total_games;          /*! The total number of games for this call to the app */
	uint32_t games_left;           /*! How many games are left to play in this set */
	uint32_t cheat;                /*! Whether or not cheating was enabled for the game */
	struct skel_level *level_info; /*! The level information for the running game */
};

/* Treat the levels as an array--there won't be many and this will maintain the order */
#define LEVEL_BUCKETS 1

/*! \brief A container that holds all config-related information
 * \note This object should contain a pointer to structs for global data and containers for
 * any levels that are configured. Objects of this type will be swapped out on reload. If an
 * level needs to maintain state across reloads, it needs to allocate a refcounted object to
 * hold that state and ensure that a reference is passed to that state when creating a new
 * level for reload. */
struct skel_config {
	struct skel_global_config *global;
	struct ao2_container *levels;
};

/* Config Options API callbacks */

/*! \brief Allocate a skel_config to hold a snapshot of the complete results of parsing a config
 * \internal
 * \returns A void pointer to a newly allocated skel_config
 */
static void *skel_config_alloc(void);

/*! \brief Allocate a skel_level based on a category in a configuration file
 * \param cat The category to base the level on
 * \returns A void pointer to a newly allocated skel_level
 */
static void *skel_level_alloc(const char *cat);

/*! \brief Find a skel level in the specified container
 * \note This function *does not* look for a skel_level in the active container. It is used
 * internally by the Config Options code to check if an level has already been added to the
 * container that will be swapped for the live container on a successul reload.
 *
 * \param tmp_container A non-active container to search for a level
 * \param category The category associated with the level to check for
 * \retval non-NULL The level from the container
 * \retval NULL The level does not exist in the container
 */
static void *skel_level_find(struct ao2_container *tmp_container, const char *category);

/*! \brief An aco_type structure to link the "general" category to the skel_global_config type */
static struct aco_type global_option = {
	.type = ACO_GLOBAL,
	.name = "globals",
	.item_offset = offsetof(struct skel_config, global),
	.category_match = ACO_WHITELIST_EXACT,
	.category = "general",
};

struct aco_type *global_options[] = ACO_TYPES(&global_option);

/*! \brief An aco_type structure to link the "sounds" category to the skel_global_config type */
static struct aco_type sound_option = {
	.type = ACO_GLOBAL,
	.name = "sounds",
	.item_offset = offsetof(struct skel_config, global),
	.category_match = ACO_WHITELIST_EXACT,
	.category = "sounds",
};

struct aco_type *sound_options[] = ACO_TYPES(&sound_option);

static const char *level_categories[] = {
	"general",
	"sounds",
	NULL,
};

/*! \brief An aco_type structure to link the everything but the "general" and "sounds" categories to the skel_level type */
static struct aco_type level_option = {
	.type = ACO_ITEM,
	.name = "level",
	.category_match = ACO_BLACKLIST_ARRAY,
	.category = (const char *)level_categories,
	.item_alloc = skel_level_alloc,
	.item_find = skel_level_find,
	.item_offset = offsetof(struct skel_config, levels),
};

struct aco_type *level_options[] = ACO_TYPES(&level_option);

struct aco_file app_skel_conf = {
	.filename = "app_skel.conf",
	.types = ACO_TYPES(&global_option, &sound_option, &level_option),
};

/*! \brief A global object container that will contain the skel_config that gets swapped out on reloads */
static AO2_GLOBAL_OBJ_STATIC(globals);

/*! \brief The container of active games */
static struct ao2_container *games;

/*! \brief Register information about the configs being processed by this module */
CONFIG_INFO_STANDARD(cfg_info, globals, skel_config_alloc,
	.files = ACO_FILES(&app_skel_conf),
);

static void skel_global_config_destructor(void *obj)
{
	struct skel_global_config *global = obj;
	ast_string_field_free_memory(global);
}

static void skel_game_destructor(void *obj)
{
	struct skel_current_game *game = obj;
	ao2_cleanup(game->level_info);
}

static void skel_state_destructor(void *obj)
{
	return;
}

static struct skel_current_game *skel_game_alloc(struct skel_level *level)
{
	struct skel_current_game *game;
	if (!(game = ao2_alloc(sizeof(struct skel_current_game), skel_game_destructor))) {
		return NULL;
	}
	ao2_ref(level, +1);
	game->level_info = level;
	return game;
}

static void skel_level_destructor(void *obj)
{
	struct skel_level *level = obj;
	ast_string_field_free_memory(level);
	ao2_cleanup(level->state);
}

static int skel_level_hash(const void *obj, const int flags)
{
	const struct skel_level *level = obj;
	const char *name = (flags & OBJ_KEY) ? obj : level->name;
	return ast_str_case_hash(name);
}

static int skel_level_cmp(void *obj, void *arg, int flags)
{
	struct skel_level *one = obj, *two = arg;
	const char *match = (flags & OBJ_KEY) ? arg : two->name;
	return strcasecmp(one->name, match) ? 0 : (CMP_MATCH | CMP_STOP);
}

/*! \brief A custom bitfield handler
 * \internal
 * \note It is not possible to take the address of a bitfield, therefor all
 * bitfields in the config struct will have to use a custom handler
 * \param opt The opaque config option
 * \param var The ast_variable containing the option name and value
 * \param obj The object registerd for this option type
 * \retval 0 Success
 * \retval non-zero Failure
 */
static int custom_bitfield_handler(const struct aco_option *opt, struct ast_variable *var, void *obj)
{
	struct skel_global_config *global = obj;

	if (!strcasecmp(var->name, "cheat")) {
		global->cheat = ast_true(var->value);
	} else {
		return -1;
	}

	return 0;
}

static void play_files_helper(struct ast_channel *chan, const char *prompts)
{
	char *prompt, *rest = ast_strdupa(prompts);

	ast_stopstream(chan);
	while ((prompt = strsep(&rest, "&")) && !ast_stream_and_wait(chan, prompt, "")) {
		ast_stopstream(chan);
	}
}

static int app_exec(struct ast_channel *chan, const char *data)
{
	int win = 0;
	uint32_t guesses;
	RAII_VAR(struct skel_config *, cfg, ao2_global_obj_ref(globals), ao2_cleanup);
	RAII_VAR(struct skel_level *, level, NULL, ao2_cleanup);
	RAII_VAR(struct skel_current_game *, game, NULL, ao2_cleanup);
	char *parse, *opts[OPTION_ARG_ARRAY_SIZE];
	struct ast_flags flags;
	AST_DECLARE_APP_ARGS(args,
		AST_APP_ARG(level);
		AST_APP_ARG(options);
	);

	if (!cfg) {
		ast_log(LOG_ERROR, "Couldn't access configuratino data!\n");
		return -1;
	}

	if (ast_strlen_zero(data)) {
		ast_log(LOG_WARNING, "%s requires an argument (level[,options])\n", app);
		return -1;
	}

	/* We need to make a copy of the input string if we are going to modify it! */
	parse = ast_strdupa(data);

	AST_STANDARD_APP_ARGS(args, parse);

	if (args.argc == 2) {
		ast_app_parse_options(app_opts, &flags, opts, args.options);
	}

	if (ast_strlen_zero(args.level)) {
		ast_log(LOG_ERROR, "%s requires a level argument\n", app);
		return -1;
	}

	if (!(level = ao2_find(cfg->levels, args.level, OBJ_KEY))) {
		ast_log(LOG_ERROR, "Unknown level: %s\n", args.level);
		return -1;
	}

	if (!(game = skel_game_alloc(level))) {
		return -1;
	}

	ao2_link(games, game);

	/* Use app-specified values, or the options specified in [general] if they aren't passed to the app */
	if (!ast_test_flag(&flags, OPTION_NUMGAMES) ||
			ast_strlen_zero(opts[OPTION_ARG_NUMGAMES]) ||
			ast_parse_arg(opts[OPTION_ARG_NUMGAMES], PARSE_UINT32, &game->total_games)) {
		game->total_games = cfg->global->num_games;
	}
	game->games_left = game->total_games;
	game->cheat = ast_test_flag(&flags, OPTION_CHEAT) || cfg->global->cheat;

	for (game->games_left = game->total_games; game->games_left; game->games_left--) {
		uint32_t num = ast_random() % level->max_num; /* random number between 0 and level->max_num */

		ast_debug(1, "They should totally should guess %u\n", num);

		/* Play the prompt */
		play_files_helper(chan, cfg->global->prompt);
		ast_say_number(chan, level->max_num, "", ast_channel_language(chan), "");

		for (guesses = 0; guesses < level->max_guesses; guesses++) {
			size_t buflen = log10(level->max_num) + 1;
			char buf[buflen];
			int guess;
			buf[buflen] = '\0';

			/* Read the number pressed */
			ast_readstring(chan, buf, buflen - 1, 2000, 10000, "");
			if (ast_parse_arg(buf, PARSE_INT32 | PARSE_IN_RANGE, &guess, 0, level->max_num)) {
				if (guesses < level->max_guesses - 1) {
					play_files_helper(chan, cfg->global->wrong);
				}
				continue;
			}

			/* Inform whether the guess was right, low, or high */
			if (guess == num && !game->cheat) {
				/* win */
				win = 1;
				play_files_helper(chan, cfg->global->right);
				guesses++;
				break;
			} else if (guess < num) {
				play_files_helper(chan, cfg->global->low);
			} else {
				play_files_helper(chan, cfg->global->high);
			}

			if (guesses < level->max_guesses - 1) {
				play_files_helper(chan, cfg->global->wrong);
			}
		}

		/* Process game stats */
		ao2_lock(level->state);
		if (win) {
			++level->state->wins;
			level->state->avg_guesses = ((level->state->wins - 1) * level->state->avg_guesses + guesses) / level->state->wins;
		} else {
			/* lose */
			level->state->losses++;
			play_files_helper(chan, cfg->global->lose);
		}
		ao2_unlock(level->state);
	}

	ao2_unlink(games, game);

	return 0;
}

static struct skel_level *skel_state_alloc(const char *name)
{
	struct skel_level *level;

	if (!(level = ao2_alloc(sizeof(*level), skel_state_destructor))) {
		return NULL;
	}

	return level;
}

static void *skel_level_find(struct ao2_container *tmp_container, const char *category)
{
	return ao2_find(tmp_container, category, OBJ_KEY);
}

/*! \brief Look up an existing state object, or create a new one
 * \internal
 * \note Since the reload code will create a new level from scratch, it
 * is important for any state that must persist between reloads to be
 * in a separate refcounted object. This function allows the level alloc
 * function to get a ref to an existing state object if it exists,
 * otherwise it will return a reference to a newly allocated state object.
 */
static void *skel_find_or_create_state(const char *category)
{
	RAII_VAR(struct skel_config *, cfg, ao2_global_obj_ref(globals), ao2_cleanup);
	RAII_VAR(struct skel_level *, level, NULL, ao2_cleanup);
	if (!cfg || !cfg->levels || !(level = ao2_find(cfg->levels, category, OBJ_KEY))) {
		return skel_state_alloc(category);
	}
	ao2_ref(level->state, +1);
	return level->state;
}

static void *skel_level_alloc(const char *cat)
{
	struct skel_level *level;

	if (!(level = ao2_alloc(sizeof(*level), skel_level_destructor))) {
		return NULL;
	}

	if (ast_string_field_init(level, 128)) {
		ao2_ref(level, -1);
		return NULL;
	}

	/* Since the level has state information that needs to persist between reloads,
	 * it is important to handle that here in the level's allocation function.
	 * If not separated out into its own object, the data would be destroyed on
	 * reload. */
	if (!(level->state = skel_find_or_create_state(cat))) {
		ao2_ref(level, -1);
		return NULL;
	}

	ast_string_field_set(level, name, cat);

	return level;
}

static void skel_config_destructor(void *obj)
{
	struct skel_config *cfg = obj;
	ao2_cleanup(cfg->global);
	ao2_cleanup(cfg->levels);
}

static void *skel_config_alloc(void)
{
	struct skel_config *cfg;

	if (!(cfg = ao2_alloc(sizeof(*cfg), skel_config_destructor))) {
		return NULL;
	}

	/* Allocate/initialize memory */
	if (!(cfg->global = ao2_alloc(sizeof(*cfg->global), skel_global_config_destructor))) {
		goto error;
	}

	if (ast_string_field_init(cfg->global, 128)) {
		goto error;
	}

	cfg->levels = ao2_container_alloc_hash(AO2_ALLOC_OPT_LOCK_MUTEX, 0, LEVEL_BUCKETS,
		skel_level_hash, NULL, skel_level_cmp);
	if (!cfg->levels) {
		goto error;
	}

	return cfg;
error:
	ao2_ref(cfg, -1);
	return NULL;
}

static char *handle_skel_show_config(struct ast_cli_entry *e, int cmd, struct ast_cli_args *a)
{
	RAII_VAR(struct skel_config *, cfg, NULL, ao2_cleanup);

	switch(cmd) {
	case CLI_INIT:
		e->command = "skel show config";
		e->usage =
			"Usage: skel show config\n"
			"       List app_skel global config\n";
		return NULL;
	case CLI_GENERATE:
		return NULL;
	}

	if (!(cfg = ao2_global_obj_ref(globals)) || !cfg->global) {
		return NULL;
	}

	ast_cli(a->fd, "games per call:  %u\n", cfg->global->num_games);
	ast_cli(a->fd, "computer cheats: %s\n", AST_CLI_YESNO(cfg->global->cheat));
	ast_cli(a->fd, "\n");
	ast_cli(a->fd, "Sounds\n");
	ast_cli(a->fd, "  prompt:      %s\n", cfg->global->prompt);
	ast_cli(a->fd, "  wrong guess: %s\n", cfg->global->wrong);
	ast_cli(a->fd, "  right guess: %s\n", cfg->global->right);

	return CLI_SUCCESS;
}

static char *handle_skel_show_games(struct ast_cli_entry *e, int cmd, struct ast_cli_args *a)
{
	struct ao2_iterator iter;
	struct skel_current_game *game;

	switch(cmd) {
	case CLI_INIT:
		e->command = "skel show games";
		e->usage =
			"Usage: skel show games\n"
			"       List app_skel active games\n";
		return NULL;
	case CLI_GENERATE:
		return NULL;
	}

#define SKEL_FORMAT "%-15.15s %-15.15s %-15.15s\n"
#define SKEL_FORMAT1 "%-15.15s %-15u %-15u\n"
	ast_cli(a->fd, SKEL_FORMAT, "Level", "Total Games", "Games Left");
	iter = ao2_iterator_init(games, 0);
	while ((game = ao2_iterator_next(&iter))) {
		ast_cli(a->fd, SKEL_FORMAT1, game->level_info->name, game->total_games, game->games_left);
		ao2_ref(game, -1);
	}
	ao2_iterator_destroy(&iter);
#undef SKEL_FORMAT
#undef SKEL_FORMAT1
	return CLI_SUCCESS;
}

static char *handle_skel_show_levels(struct ast_cli_entry *e, int cmd, struct ast_cli_args *a)
{
	RAII_VAR(struct skel_config *, cfg, NULL, ao2_cleanup);
	struct ao2_iterator iter;
	struct skel_level *level;

	switch(cmd) {
	case CLI_INIT:
		e->command = "skel show levels";
		e->usage =
			"Usage: skel show levels\n"
			"       List the app_skel levels\n";
		return NULL;
	case CLI_GENERATE:
		return NULL;
	}

	if (!(cfg = ao2_global_obj_ref(globals)) || !cfg->levels) {
		return NULL;
	}

#define SKEL_FORMAT "%-15.15s %-11.11s %-12.12s %-8.8s %-8.8s %-12.12s\n"
#define SKEL_FORMAT1 "%-15.15s %-11u %-12u %-8u %-8u %-8f\n"
	ast_cli(a->fd, SKEL_FORMAT, "Name", "Max number", "Max Guesses", "Wins", "Losses", "Avg Guesses");
	iter = ao2_iterator_init(cfg->levels, 0);
	while ((level = ao2_iterator_next(&iter))) {
		ast_cli(a->fd, SKEL_FORMAT1, level->name, level->max_num, level->max_guesses, level->state->wins, level->state->losses, level->state->avg_guesses);
		ao2_ref(level, -1);
	}
	ao2_iterator_destroy(&iter);
#undef SKEL_FORMAT
#undef SKEL_FORMAT1

	return CLI_SUCCESS;
}

static struct ast_cli_entry skel_cli[] = {
	AST_CLI_DEFINE(handle_skel_show_config, "Show app_skel global config options"),
	AST_CLI_DEFINE(handle_skel_show_levels, "Show app_skel levels"),
	AST_CLI_DEFINE(handle_skel_show_games, "Show app_skel active games"),
};

static int reload_module(void)
{
	if (aco_process_config(&cfg_info, 1) == ACO_PROCESS_ERROR) {
		return AST_MODULE_LOAD_DECLINE;
	}

	return 0;
}

static int unload_module(void)
{
	ast_cli_unregister_multiple(skel_cli, ARRAY_LEN(skel_cli));
	aco_info_destroy(&cfg_info);
	ao2_global_obj_release(globals);
	ao2_cleanup(games);
	return ast_unregister_application(app);
}

/*!
 * \brief Load the module
 *
 * Module loading including tests for configuration or dependencies.
 * This function can return AST_MODULE_LOAD_FAILURE, AST_MODULE_LOAD_DECLINE,
 * or AST_MODULE_LOAD_SUCCESS. If a dependency or environment variable fails
 * tests return AST_MODULE_LOAD_FAILURE. If the module can not load the
 * configuration file or other non-critical problem return
 * AST_MODULE_LOAD_DECLINE. On success return AST_MODULE_LOAD_SUCCESS.
 */
static int load_module(void)
{
	if (aco_info_init(&cfg_info)) {
		goto error;
	}

	games = ao2_container_alloc_list(AO2_ALLOC_OPT_LOCK_MUTEX, 0, NULL, NULL);
	if (!games) {
		goto error;
	}

	/* Global options */
	aco_option_register(&cfg_info, "games", ACO_EXACT, global_options, "3", OPT_UINT_T, 0, FLDSET(struct skel_global_config, num_games));
	aco_option_register_custom(&cfg_info, "cheat", ACO_EXACT, global_options, "no", custom_bitfield_handler, 0);

	/* Sound options */
	aco_option_register(&cfg_info, "prompt", ACO_EXACT, sound_options, "please-enter-your&number&queue-less-than", OPT_STRINGFIELD_T, 0, STRFLDSET(struct skel_global_config, prompt));
	aco_option_register(&cfg_info, "wrong_guess", ACO_EXACT, sound_options, "vm-pls-try-again", OPT_STRINGFIELD_T, 0, STRFLDSET(struct skel_global_config, wrong));
	aco_option_register(&cfg_info, "right_guess", ACO_EXACT, sound_options, "auth-thankyou", OPT_STRINGFIELD_T, 0, STRFLDSET(struct skel_global_config, right));
	aco_option_register(&cfg_info, "too_high", ACO_EXACT, sound_options, "high", OPT_STRINGFIELD_T, 0, STRFLDSET(struct skel_global_config, high));
	aco_option_register(&cfg_info, "too_low", ACO_EXACT, sound_options, "low", OPT_STRINGFIELD_T, 0, STRFLDSET(struct skel_global_config, low));
	aco_option_register(&cfg_info, "lose", ACO_EXACT, sound_options, "vm-goodbye", OPT_STRINGFIELD_T, 0, STRFLDSET(struct skel_global_config, lose));

	/* Level options */
	aco_option_register(&cfg_info, "max_number", ACO_EXACT, level_options, NULL, OPT_UINT_T, 0, FLDSET(struct skel_level, max_num));
	aco_option_register(&cfg_info, "max_guesses", ACO_EXACT, level_options, NULL, OPT_UINT_T, 0, FLDSET(struct skel_level, max_guesses));

	if (aco_process_config(&cfg_info, 0) == ACO_PROCESS_ERROR) {
		goto error;
	}

	ast_cli_register_multiple(skel_cli, ARRAY_LEN(skel_cli));
	if (ast_register_application_xml(app, app_exec)) {
		goto error;
	}
	return AST_MODULE_LOAD_SUCCESS;

error:
	aco_info_destroy(&cfg_info);
	ao2_cleanup(games);
	return AST_MODULE_LOAD_DECLINE;
}

AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_DEFAULT, "Skeleton (sample) Application",
	.support_level = AST_MODULE_SUPPORT_CORE,
	.load = load_module,
	.unload = unload_module,
	.reload = reload_module,
);
/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 1999 - 2005, Digium, Inc.
*
* Mark Spencer <markster@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
*
* \brief Convenient Application Routines
*
* \author Mark Spencer <markster@digium.com>
*/
/** \example
* \par This is an example of how to develop an app.
* Application Skeleton is an example of creating an application for Asterisk.
* \verbinclude app_skel.c
*/
/*** MODULEINFO
<support_level>core</support_level>
***/
#include "asterisk.h"
#ifdef HAVE_SYS_STAT_H
#include <sys/stat.h>
#endif
#include <regex.h> /* for regcomp(3) */
#include <sys/file.h> /* for flock(2) */
#include <signal.h> /* for pthread_sigmask(3) */
#include <stdlib.h> /* for closefrom(3) */
#include <sys/types.h>
#include <sys/wait.h> /* for waitpid(2) */
#ifndef HAVE_CLOSEFROM
#include <dirent.h> /* for opendir(3) */
#endif
#ifdef HAVE_CAP
#include <sys/capability.h>
#endif /* HAVE_CAP */
#include "asterisk/paths.h" /* use ast_config_AST_DATA_DIR */
#include "asterisk/pbx.h"
#include "asterisk/file.h"
#include "asterisk/app.h"
#include "asterisk/dsp.h"
#include "asterisk/utils.h"
#include "asterisk/lock.h"
#include "asterisk/test.h"
#include "asterisk/json.h"
AST_THREADSTORAGE_PUBLIC(ast_str_thread_global_buf);
struct zombie {
pid_t pid;
};
#ifdef HAVE_CAP
static cap_t child_cap;
#endif
/*
* @{ \brief Define \ref stasis topic objects
*/
/* @} */
static void *shaun_of_the_dead(void *data)
{
struct zombie *cur;
int status;
for (;;) {
/* Don't allow cancellation while we have a lock. */
pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, NULL);
if (waitpid(cur->pid, &status, WNOHANG) != 0) {
ast_free(cur);
}
}
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, NULL);
}
pthread_testcancel();
/* Wait for 60 seconds, without engaging in a busy loop. */
ast_poll(NULL, 0, AST_LIST_FIRST(&zombies) ? 5000 : 60000);
}
return NULL;
}
#define AST_MAX_FORMATS 10
/*!
* \brief This function presents a dialtone and reads an extension into 'collect'
* which must be a pointer to a **pre-initialized** array of char having a
* size of 'size' suitable for writing to. It will collect no more than the smaller
* of 'maxlen' or 'size' minus the original strlen() of collect digits.
* \param chan struct.
* \param context
* \param collect
* \param size
* \param maxlen
* \param timeout timeout in milliseconds
*
* \return 0 if extension does not exist, 1 if extension exists
*/
int ast_app_dtget(struct ast_channel *chan, const char *context, char *collect, size_t size, int maxlen, int timeout)
{
struct ast_tone_zone_sound *ts;
int res = 0, x = 0;
if (maxlen > size) {
maxlen = size;
}
if (!timeout) {
if (ast_channel_pbx(chan) && ast_channel_pbx(chan)->dtimeoutms) {
timeout = ast_channel_pbx(chan)->dtimeoutms;
} else {
timeout = 5000;
}
}
if ((ts = ast_get_indication_tone(ast_channel_zone(chan), "dial"))) {
res = ast_playtones_start(chan, 0, ts->data, 0);
} else {
ast_log(LOG_NOTICE, "Huh....? no dial for indications?\n");
}
for (x = strlen(collect); x < maxlen; ) {
res = ast_waitfordigit(chan, timeout);
if (!ast_ignore_pattern(context, collect)) {
}
if (res < 1) {
break;
}
if (res == '#') {
break;
}
collect[x++] = res;
if (!ast_matchmore_extension(chan, context, collect, 1,
S_COR(ast_channel_caller(chan)->id.number.valid, ast_channel_caller(chan)->id.number.str, NULL))) {
break;
}
}
if (res >= 0) {
res = ast_exists_extension(chan, context, collect, 1,
S_COR(ast_channel_caller(chan)->id.number.valid, ast_channel_caller(chan)->id.number.str, NULL)) ? 1 : 0;
}
return res;
}
/*!
* \brief ast_app_getdata
* \param c The channel to read from
* \param prompt The file to stream to the channel
* \param s The string to read in to. Must be at least the size of your length
* \param maxlen How many digits to read (maximum)
* \param timeout set timeout to 0 for "standard" timeouts. Set timeout to -1 for
* "ludicrous time" (essentially never times out) */
enum ast_getdata_result ast_app_getdata(struct ast_channel *c, const char *prompt, char *s, int maxlen, int timeout)
{
int res = 0, to, fto;
char *front, *filename;
/* XXX Merge with full version? XXX */
if (maxlen)
s[0] = '\0';
if (!prompt)
prompt = "";
filename = ast_strdupa(prompt);
while ((front = strsep(&filename, "&"))) {
if (!ast_strlen_zero(front)) {
res = ast_streamfile(c, front, ast_channel_language(c));
if (res)
continue;
}
if (ast_strlen_zero(filename)) {
/* set timeouts for the last prompt */
if (timeout > 0) {
fto = to = timeout;
}
if (timeout < 0) {
fto = to = 1000000000;
}
} else {
/* there is more than one prompt, so
* get rid of the long timeout between
* prompts, and make it 50ms */
fto = 50;
}
res = ast_readstring(c, s, maxlen, to, fto, "#");
return res;
}
if (!ast_strlen_zero(s)) {
return res;
}
}
return res;
}
/* The lock type used by ast_lock_path() / ast_unlock_path() */
int ast_app_getdata_full(struct ast_channel *c, const char *prompt, char *s, int maxlen, int timeout, int audiofd, int ctrlfd)
{
int res, to = 2000, fto = 6000;
if (!ast_strlen_zero(prompt)) {
res = ast_streamfile(c, prompt, ast_channel_language(c));
if (res < 0) {
return res;
}
}
if (timeout > 0) {
fto = to = timeout;
}
if (timeout < 0) {
fto = to = 1000000000;
}
res = ast_readstring_full(c, s, maxlen, to, fto, "#", audiofd, ctrlfd);
return res;
}
int ast_app_exec_macro(struct ast_channel *autoservice_chan, struct ast_channel *macro_chan, const char *macro_args)
{
struct ast_app *macro_app;
int res;
macro_app = pbx_findapp("Macro");
if (!macro_app) {
"Cannot run 'Macro(%s)'. The application is not available.\n", macro_args);
return -1;
}
if (autoservice_chan) {
ast_autoservice_start(autoservice_chan);
}
ast_debug(4, "%s Original location: %s,%s,%d\n", ast_channel_name(macro_chan),
ast_channel_context(macro_chan), ast_channel_exten(macro_chan),
ast_channel_priority(macro_chan));
res = pbx_exec(macro_chan, macro_app, macro_args);
ast_debug(4, "Macro exited with status %d\n", res);
/*
* Assume anything negative from Macro is an error.
* Anything else is success.
*/
if (res < 0) {
res = -1;
} else {
res = 0;
}
ast_debug(4, "%s Ending location: %s,%s,%d\n", ast_channel_name(macro_chan),
ast_channel_context(macro_chan), ast_channel_exten(macro_chan),
ast_channel_priority(macro_chan));
if (autoservice_chan) {
ast_autoservice_stop(autoservice_chan);
}
if (ast_check_hangup_locked(macro_chan)) {
ast_queue_hangup(macro_chan);
}
return res;
}
int ast_app_run_macro(struct ast_channel *autoservice_chan, struct ast_channel *macro_chan, const char *macro_name, const char *macro_args)
{
int res;
char *args_str;
size_t args_len;
if (ast_strlen_zero(macro_args)) {
return ast_app_exec_macro(autoservice_chan, macro_chan, macro_name);
}
/* Create the Macro application argument string. */
args_len = strlen(macro_name) + strlen(macro_args) + 2;
args_str = ast_malloc(args_len);
if (!args_str) {
return -1;
}
snprintf(args_str, args_len, "%s,%s", macro_name, macro_args);
res = ast_app_exec_macro(autoservice_chan, macro_chan, args_str);
ast_free(args_str);
return res;
}
/* BUGBUG this is not thread safe. */
{
app_stack_callbacks = funcs;
}
const char *ast_app_expand_sub_args(struct ast_channel *chan, const char *args)
{
const struct ast_app_stack_funcs *funcs;
const char *new_args;
if (!funcs || !funcs->expand_sub_args || !ast_module_running_ref(funcs->module)) {
"Cannot expand 'Gosub(%s)' arguments. The app_stack module is not available.\n",
args);
return NULL;
}
new_args = funcs->expand_sub_args(chan, args);
return new_args;
}
int ast_app_exec_sub(struct ast_channel *autoservice_chan, struct ast_channel *sub_chan, const char *sub_args, int ignore_hangup)
{
const struct ast_app_stack_funcs *funcs;
int res;
if (!funcs || !funcs->run_sub || !ast_module_running_ref(funcs->module)) {
"Cannot run 'Gosub(%s)'. The app_stack module is not available.\n",
sub_args);
return -1;
}
if (autoservice_chan) {
ast_autoservice_start(autoservice_chan);
}
res = funcs->run_sub(sub_chan, sub_args, ignore_hangup);
if (autoservice_chan) {
ast_autoservice_stop(autoservice_chan);
}
if (!ignore_hangup && ast_check_hangup_locked(sub_chan)) {
ast_queue_hangup(sub_chan);
}
return res;
}
int ast_app_run_sub(struct ast_channel *autoservice_chan, struct ast_channel *sub_chan, const char *sub_location, const char *sub_args, int ignore_hangup)
{
int res;
char *args_str;
size_t args_len;
if (ast_strlen_zero(sub_args)) {
return ast_app_exec_sub(autoservice_chan, sub_chan, sub_location, ignore_hangup);
}
/* Create the Gosub application argument string. */
args_len = strlen(sub_location) + strlen(sub_args) + 3;
args_str = ast_malloc(args_len);
if (!args_str) {
return -1;
}
snprintf(args_str, args_len, "%s(%s)", sub_location, sub_args);
res = ast_app_exec_sub(autoservice_chan, sub_chan, args_str, ignore_hangup);
ast_free(args_str);
return res;
}
/*! \brief The container for the voicemail provider */
static AO2_GLOBAL_OBJ_STATIC(vm_provider);
/*! Voicemail not registered warning */
static int vm_warnings;
{
int is_registered;
table = ao2_global_obj_ref(vm_provider);
is_registered = table ? 1 : 0;
ao2_cleanup(table);
return is_registered;
}
{
if (!vm_table->module_name) {
ast_log(LOG_ERROR, "Voicemail provider missing required information.\n");
return -1;
}
if (vm_table->module_version != VM_MODULE_VERSION) {
ast_log(LOG_ERROR, "Voicemail provider '%s' has incorrect version\n",
vm_table->module_name);
return -1;
}
table = ao2_global_obj_ref(vm_provider);
if (table) {
ast_log(LOG_WARNING, "Voicemail provider already registered by %s.\n",
table->module_name);
}
if (!table) {
return -1;
}
table->module = module;
return 0;
}
void ast_vm_unregister(const char *module_name)
{
table = ao2_global_obj_ref(vm_provider);
if (table && !strcmp(table->module_name, module_name)) {
ao2_global_obj_release(vm_provider);
}
ao2_cleanup(table);
}
#ifdef TEST_FRAMEWORK
/*! \brief Holding container for the voicemail provider used while testing */
static AO2_GLOBAL_OBJ_STATIC(vm_provider_holder);
static int provider_is_swapped = 0;
void ast_vm_test_swap_table_in(const struct ast_vm_functions *vm_table)
{
RAII_VAR(struct ast_vm_functions *, holding_table, NULL, ao2_cleanup);
RAII_VAR(struct ast_vm_functions *, new_table, NULL, ao2_cleanup);
if (provider_is_swapped) {
ast_log(LOG_ERROR, "Attempted to swap in test function table without swapping out old test table.\n");
return;
}
holding_table = ao2_global_obj_ref(vm_provider);
if (holding_table) {
ao2_global_obj_replace_unref(vm_provider_holder, holding_table);
}
new_table = ao2_alloc_options(sizeof(*new_table), NULL, AO2_ALLOC_OPT_LOCK_NOLOCK);
if (!new_table) {
return;
}
*new_table = *vm_table;
ao2_global_obj_replace_unref(vm_provider, new_table);
provider_is_swapped = 1;
}
void ast_vm_test_swap_table_out(void)
{
RAII_VAR(struct ast_vm_functions *, held_table, NULL, ao2_cleanup);
if (!provider_is_swapped) {
ast_log(LOG_ERROR, "Attempted to swap out test function table, but none is currently installed.\n");
return;
}
held_table = ao2_global_obj_ref(vm_provider_holder);
if (!held_table) {
return;
}
ao2_global_obj_replace_unref(vm_provider, held_table);
ao2_global_obj_release(vm_provider_holder);
provider_is_swapped = 0;
}
#endif
/*! \brief The container for the voicemail greeter provider */
static AO2_GLOBAL_OBJ_STATIC(vm_greeter_provider);
/*! Voicemail greeter not registered warning */
{
int is_registered;
table = ao2_global_obj_ref(vm_greeter_provider);
is_registered = table ? 1 : 0;
ao2_cleanup(table);
return is_registered;
}
int __ast_vm_greeter_register(const struct ast_vm_greeter_functions *vm_table, struct ast_module *module)
{
if (!vm_table->module_name) {
ast_log(LOG_ERROR, "Voicemail greeter provider missing required information.\n");
return -1;
}
ast_log(LOG_ERROR, "Voicemail greeter provider '%s' has incorrect version\n",
vm_table->module_name);
return -1;
}
table = ao2_global_obj_ref(vm_greeter_provider);
if (table) {
ast_log(LOG_WARNING, "Voicemail greeter provider already registered by %s.\n",
table->module_name);
}
if (!table) {
return -1;
}
*table = *vm_table;
table->module = module;
ao2_global_obj_replace_unref(vm_greeter_provider, table);
return 0;
}
void ast_vm_greeter_unregister(const char *module_name)
{
table = ao2_global_obj_ref(vm_greeter_provider);
if (table && !strcmp(table->module_name, module_name)) {
ao2_global_obj_release(vm_greeter_provider);
}
ao2_cleanup(table);
}
#ifdef TEST_FRAMEWORK
static ast_vm_test_create_user_fn *ast_vm_test_create_user_func = NULL;
static ast_vm_test_destroy_user_fn *ast_vm_test_destroy_user_func = NULL;
void ast_install_vm_test_functions(ast_vm_test_create_user_fn *vm_test_create_user_func,
ast_vm_test_destroy_user_fn *vm_test_destroy_user_func)
{
ast_vm_test_create_user_func = vm_test_create_user_func;
ast_vm_test_destroy_user_func = vm_test_destroy_user_func;
}
void ast_uninstall_vm_test_functions(void)
{
ast_vm_test_create_user_func = NULL;
ast_vm_test_destroy_user_func = NULL;
}
#endif
static void vm_warn_no_provider(void)
{
if (vm_warnings++ % 10 == 0) {
ast_verb(3, "No voicemail provider registered.\n");
}
}
#define VM_API_CALL(res, api_call, api_parms) \
do { \
struct ast_vm_functions *table; \
table = ao2_global_obj_ref(vm_provider); \
if (!table) { \
vm_warn_no_provider(); \
} else if (table->api_call) { \
ast_module_ref(table->module); \
(res) = table->api_call api_parms; \
ast_module_unref(table->module); \
} \
ao2_cleanup(table); \
} while (0)
static void vm_greeter_warn_no_provider(void)
{
if (vm_greeter_warnings++ % 10 == 0) {
ast_verb(3, "No voicemail greeter provider registered.\n");
}
}
#define VM_GREETER_API_CALL(res, api_call, api_parms) \
do { \
struct ast_vm_greeter_functions *table; \
table = ao2_global_obj_ref(vm_greeter_provider); \
if (!table) { \
vm_greeter_warn_no_provider(); \
} else if (table->api_call) { \
ast_module_ref(table->module); \
(res) = table->api_call api_parms; \
ast_module_unref(table->module); \
} \
ao2_cleanup(table); \
} while (0)
int ast_app_has_voicemail(const char *mailboxes, const char *folder)
{
int res = 0;
VM_API_CALL(res, has_voicemail, (mailboxes, folder));
return res;
}
/*!
* \internal
* \brief Function used as a callback for ast_copy_recording_to_vm when a real one isn't installed.
* \param vm_rec_data Stores crucial information about the voicemail that will basically just be used
* to figure out what the name of the recipient was supposed to be
*/
{
int res = -1;
VM_API_CALL(res, copy_recording_to_vm, (vm_rec_data));
return res;
}
int ast_app_inboxcount(const char *mailboxes, int *newmsgs, int *oldmsgs)
{
int res = 0;
if (newmsgs) {
*newmsgs = 0;
}
if (oldmsgs) {
*oldmsgs = 0;
}
VM_API_CALL(res, inboxcount, (mailboxes, newmsgs, oldmsgs));
return res;
}
int ast_app_inboxcount2(const char *mailboxes, int *urgentmsgs, int *newmsgs, int *oldmsgs)
{
int res = 0;
if (newmsgs) {
*newmsgs = 0;
}
if (oldmsgs) {
*oldmsgs = 0;
}
if (urgentmsgs) {
*urgentmsgs = 0;
}
VM_API_CALL(res, inboxcount2, (mailboxes, urgentmsgs, newmsgs, oldmsgs));
return res;
}
int ast_app_sayname(struct ast_channel *chan, const char *mailbox_id)
{
int res = -1;
VM_GREETER_API_CALL(res, sayname, (chan, mailbox_id));
return res;
}
int ast_app_messagecount(const char *mailbox_id, const char *folder)
{
int res = 0;
VM_API_CALL(res, messagecount, (mailbox_id, folder));
return res;
}
const char *ast_vm_index_to_foldername(int id)
{
const char *res = NULL;
VM_API_CALL(res, index_to_foldername, (id));
return res;
}
const char *context,
const char *folder,
int descending,
enum ast_vm_snapshot_sort_val sort_val,
int combine_INBOX_and_OLD)
{
VM_API_CALL(res, mailbox_snapshot_create, (mailbox, context, folder, descending,
sort_val, combine_INBOX_and_OLD));
return res;
}
{
VM_API_CALL(res, mailbox_snapshot_destroy, (mailbox_snapshot));
return res;
}
int ast_vm_msg_move(const char *mailbox,
const char *context,
size_t num_msgs,
const char *oldfolder,
const char *old_msg_ids[],
const char *newfolder)
{
int res = 0;
VM_API_CALL(res, msg_move, (mailbox, context, num_msgs, oldfolder, old_msg_ids,
newfolder));
return res;
}
int ast_vm_msg_remove(const char *mailbox,
const char *context,
size_t num_msgs,
const char *folder,
const char *msgs[])
{
int res = 0;
VM_API_CALL(res, msg_remove, (mailbox, context, num_msgs, folder, msgs));
return res;
}
const char *from_context,
const char *from_folder,
const char *to_mailbox,
const char *to_context,
const char *to_folder,
size_t num_msgs,
const char *msg_ids[],
int delete_old)
{
int res = 0;
VM_API_CALL(res, msg_forward, (from_mailbox, from_context, from_folder, to_mailbox,
to_context, to_folder, num_msgs, msg_ids, delete_old));
return res;
}
int ast_vm_msg_play(struct ast_channel *chan,
const char *mailbox,
const char *context,
const char *folder,
const char *msg_num,
{
int res = 0;
VM_API_CALL(res, msg_play, (chan, mailbox, context, folder, msg_num, cb));
return res;
}
#ifdef TEST_FRAMEWORK
int ast_vm_test_create_user(const char *context, const char *mailbox)
{
if (ast_vm_test_create_user_func) {
return ast_vm_test_create_user_func(context, mailbox);
}
return 0;
}
int ast_vm_test_destroy_user(const char *context, const char *mailbox)
{
if (ast_vm_test_destroy_user_func) {
return ast_vm_test_destroy_user_func(context, mailbox);
}
return 0;
}
#endif
static int external_sleep(struct ast_channel *chan, int ms)
{
usleep(ms * 1000);
return 0;
}
static int dtmf_stream(struct ast_channel *chan, const char *digits, int between, unsigned int duration, int is_external)
{
const char *ptr;
int res;
struct ast_silence_generator *silgen = NULL;
int (*my_sleep)(struct ast_channel *chan, int ms);
int (*my_senddigit)(struct ast_channel *chan, char digit, unsigned int duration);
if (is_external) {
my_sleep = external_sleep;
my_senddigit = ast_senddigit_external;
} else {
my_sleep = ast_safe_sleep;
my_senddigit = ast_senddigit;
}
if (!between) {
between = 100;
}
/* Need a quiet time before sending digits. */
}
res = my_sleep(chan, 100);
if (res) {
goto dtmf_stream_cleanup;
}
for (ptr = digits; *ptr; ptr++) {
if (*ptr == 'w') {
/* 'w' -- wait half a second */
res = my_sleep(chan, 500);
if (res) {
break;
}
} else if (*ptr == 'W') {
/* 'W' -- wait a second */
res = my_sleep(chan, 1000);
if (res) {
break;
}
} else if (strchr("0123456789*#abcdfABCDF", *ptr)) {
if (*ptr == 'f' || *ptr == 'F') {
/* ignore return values if not supported by channel */
} else {
/* Character represents valid DTMF */
my_senddigit(chan, *ptr, duration);
}
/* pause between digits */
res = my_sleep(chan, between);
if (res) {
break;
}
} else {
ast_log(LOG_WARNING, "Illegal DTMF character '%c' in string. (0-9*#aAbBcCdD allowed)\n", *ptr);
}
}
dtmf_stream_cleanup:
if (silgen) {
}
return res;
}
int ast_dtmf_stream(struct ast_channel *chan, struct ast_channel *peer, const char *digits, int between, unsigned int duration)
{
int res;
if (peer && ast_autoservice_start(peer)) {
return -1;
}
res = dtmf_stream(chan, digits, between, duration, 0);
if (peer && ast_autoservice_stop(peer)) {
res = -1;
}
return res;
}
void ast_dtmf_stream_external(struct ast_channel *chan, const char *digits, int between, unsigned int duration)
{
dtmf_stream(chan, digits, between, duration, 1);
}
struct linear_state {
int fd;
int autoclose;
int allowoverride;
struct ast_format *origwfmt;
};
static void linear_release(struct ast_channel *chan, void *params)
{
struct linear_state *ls = params;
if (ls->origwfmt && ast_set_write_format(chan, ls->origwfmt)) {
ast_log(LOG_WARNING, "Unable to restore channel '%s' to format '%s'\n",
}
if (ls->autoclose) {
close(ls->fd);
}
ast_free(params);
}
static int linear_generator(struct ast_channel *chan, void *data, int len, int samples)
{
short buf[2048 + AST_FRIENDLY_OFFSET / 2];
struct linear_state *ls = data;
struct ast_frame f = {
.data.ptr = buf + AST_FRIENDLY_OFFSET / 2,
};
int res;
len = samples * 2;
if (len > sizeof(buf) - AST_FRIENDLY_OFFSET) {
ast_log(LOG_WARNING, "Can't generate %d bytes of data!\n" , len);
len = sizeof(buf) - AST_FRIENDLY_OFFSET;
}
res = read(ls->fd, buf + AST_FRIENDLY_OFFSET/2, len);
if (res > 0) {
f.datalen = res;
f.samples = res / 2;
ast_write(chan, &f);
if (res == len) {
return 0;
}
}
return -1;
}
static void *linear_alloc(struct ast_channel *chan, void *params)
{
struct linear_state *ls = params;
if (!params) {
return NULL;
}
/* In this case, params is already malloc'd */
if (ls->allowoverride) {
} else {
}
ast_log(LOG_WARNING, "Unable to set '%s' to linear format (write)\n", ast_channel_name(chan));
ast_free(ls);
ls = params = NULL;
}
return params;
}
static struct ast_generator linearstream =
{
.release = linear_release,
.generate = linear_generator,
};
int ast_linear_stream(struct ast_channel *chan, const char *filename, int fd, int allowoverride)
{
struct linear_state *lin;
char tmpf[256];
int autoclose = 0;
if (fd < 0) {
if (ast_strlen_zero(filename)) {
return -1;
}
autoclose = 1;
if (filename[0] == '/') {
ast_copy_string(tmpf, filename, sizeof(tmpf));
} else {
snprintf(tmpf, sizeof(tmpf), "%s/%s/%s", ast_config_AST_DATA_DIR, "sounds", filename);
}
fd = open(tmpf, O_RDONLY);
if (fd < 0) {
ast_log(LOG_WARNING, "Unable to open file '%s': %s\n", tmpf, strerror(errno));
return -1;
}
}
lin = ast_calloc(1, sizeof(*lin));
if (!lin) {
if (autoclose) {
close(fd);
}
return -1;
}
lin->fd = fd;
return ast_activate_generator(chan, &linearstream, lin);
}
static int control_streamfile(struct ast_channel *chan,
const char *file,
const char *fwd,
const char *rev,
const char *stop,
const char *suspend,
const char *restart,
int skipms,
long *offsetms,
const char *lang,
{
char *breaks = NULL;
char *end = NULL;
int blen = 2;
int res;
long pause_restart_point = 0;
long offset = 0;
struct ast_silence_generator *silgen = NULL;
if (!file) {
return -1;
}
if (offsetms) {
offset = *offsetms * 8; /* XXX Assumes 8kHz */
}
if (lang == NULL) {
lang = ast_channel_language(chan);
}
if (stop) {
blen += strlen(stop);
}
if (suspend) {
blen += strlen(suspend);
}
if (restart) {
blen += strlen(restart);
}
if (blen > 2) {
breaks = ast_alloca(blen + 1);
breaks[0] = '\0';
if (stop) {
strcat(breaks, stop);
}
if (suspend) {
strcat(breaks, suspend);
}
if (restart) {
strcat(breaks, restart);
}
}
if ((end = strchr(file, ':'))) {
if (!strcasecmp(end, ":end")) {
*end = '\0';
end++;
} else {
end = NULL;
}
}
for (;;) {
res = ast_streamfile(chan, file, lang);
if (!res) {
if (pause_restart_point) {
ast_seekstream(ast_channel_stream(chan), pause_restart_point, SEEK_SET);
pause_restart_point = 0;
}
else if (end || offset < 0) {
if (offset == -8) {
offset = 0;
}
ast_verb(3, "ControlPlayback seek to offset %ld from end\n", offset);
ast_seekstream(ast_channel_stream(chan), offset, SEEK_END);
end = NULL;
offset = 0;
} else if (offset) {
ast_verb(3, "ControlPlayback seek to offset %ld\n", offset);
ast_seekstream(ast_channel_stream(chan), offset, SEEK_SET);
offset = 0;
}
if (cb) {
res = ast_waitstream_fr_w_cb(chan, breaks, fwd, rev, skipms, cb);
} else {
res = ast_waitstream_fr(chan, breaks, fwd, rev, skipms);
}
}
if (res < 1) {
break;
}
/* We go at next loop if we got the restart char */
if ((restart && strchr(restart, res)) || res == AST_CONTROL_STREAM_RESTART) {
ast_debug(1, "we'll restart the stream here at next loop\n");
pause_restart_point = 0;
ast_test_suite_event_notify("PLAYBACK","Channel: %s\r\n"
"Control: %s\r\n",
"Restart");
continue;
}
if ((suspend && strchr(suspend, res)) || res == AST_CONTROL_STREAM_SUSPEND) {
pause_restart_point = ast_tellstream(ast_channel_stream(chan));
}
ast_test_suite_event_notify("PLAYBACK","Channel: %s\r\n"
"Control: %s\r\n",
"Pause");
for (;;) {
if (!(res = ast_waitfordigit(chan, 1000))) {
continue;
} else if (res == -1 || (suspend && strchr(suspend, res)) || (stop && strchr(stop, res))
break;
}
}
if (silgen) {
silgen = NULL;
}
if ((suspend && (res == *suspend)) || res == AST_CONTROL_STREAM_SUSPEND) {
res = 0;
ast_test_suite_event_notify("PLAYBACK","Channel: %s\r\n"
"Control: %s\r\n",
"Unpause");
continue;
}
}
if (res == -1) {
break;
}
/* if we get one of our stop chars, return it to the calling function */
if ((stop && strchr(stop, res)) || res == AST_CONTROL_STREAM_STOP) {
ast_test_suite_event_notify("PLAYBACK","Channel: %s\r\n"
"Control: %s\r\n",
"Stop");
break;
}
}
if (pause_restart_point) {
offset = pause_restart_point;
} else {
if (ast_channel_stream(chan)) {
} else {
offset = -8; /* indicate end of file */
}
}
if (offsetms) {
*offsetms = offset / 8; /* samples --> ms ... XXX Assumes 8 kHz */
}
return res;
}
const char *file,
const char *fwd,
const char *rev,
const char *stop,
const char *suspend,
const char *restart,
int skipms,
long *offsetms,
{
return control_streamfile(chan, file, fwd, rev, stop, suspend, restart, skipms, offsetms, NULL, cb);
}
int ast_control_streamfile(struct ast_channel *chan, const char *file,
const char *fwd, const char *rev,
const char *stop, const char *suspend,
const char *restart, int skipms, long *offsetms)
{
return control_streamfile(chan, file, fwd, rev, stop, suspend, restart, skipms, offsetms, NULL, NULL);
}
int ast_control_streamfile_lang(struct ast_channel *chan, const char *file,
const char *fwd, const char *rev, const char *stop, const char *suspend,
const char *restart, int skipms, const char *lang, long *offsetms)
{
return control_streamfile(chan, file, fwd, rev, stop, suspend, restart, skipms, offsetms, lang, NULL);
}
};
static enum control_tone_frame_response_result control_tone_frame_response(struct ast_channel *chan, struct ast_frame *fr, struct ast_tone_zone_sound *ts, const char *tone, int *paused)
{
switch (fr->subclass.integer) {
if (*paused) {
*paused = 0;
if (ast_playtones_start(chan, 0, ts ? ts->data : tone, 0)) {
}
} else {
*paused = 1;
}
if (ast_playtones_start(chan, 0, ts ? ts->data : tone, 0)) {
}
ast_log(LOG_NOTICE, "Media control operation 'reverse' not supported for media type 'tone'\n");
ast_log(LOG_NOTICE, "Media control operation 'forward' not supported for media type 'tone'\n");
}
}
static int parse_tone_uri(char *tone_parser,
const char **tone_indication,
const char **tone_zone)
{
*tone_indication = strsep(&tone_parser, ";");
if (ast_strlen_zero(tone_parser)) {
/* Only the indication is included */
return 0;
}
if (!(strncmp(tone_parser, "tonezone=", 9))) {
*tone_zone = tone_parser + 9;
} else {
ast_log(LOG_ERROR, "Unexpected Tone URI component: %s\n", tone_parser);
return -1;
}
return 0;
}
int ast_control_tone(struct ast_channel *chan, const char *tone)
{
struct ast_tone_zone *zone = NULL;
struct ast_tone_zone_sound *ts;
int paused = 0;
int res = 0;
const char *tone_indication = NULL;
const char *tone_zone = NULL;
char *tone_uri_parser;
if (ast_strlen_zero(tone)) {
return -1;
}
tone_uri_parser = ast_strdupa(tone);
if (parse_tone_uri(tone_uri_parser, &tone_indication, &tone_zone)) {
return -1;
}
if (tone_zone) {
zone = ast_get_indication_zone(tone_zone);
}
ts = ast_get_indication_tone(zone ? zone : ast_channel_zone(chan), tone_indication);
if (ast_playtones_start(chan, 0, ts ? ts->data : tone_indication, 0)) {
res = -1;
}
while (!res) {
struct ast_frame *fr;
if (ast_waitfor(chan, -1) < 0) {
res = -1;
break;
}
fr = ast_read_noaudio(chan);
if (!fr) {
res = -1;
break;
}
continue;
}
res = control_tone_frame_response(chan, fr, ts, tone_indication, &paused);
res = 0;
break;
} else if (res == CONTROL_TONE_RESPONSE_FAILED) {
res = -1;
break;
}
}
if (ts) {
}
if (zone) {
}
return res;
}
int ast_play_and_wait(struct ast_channel *chan, const char *fn)
{
int d = 0;
if ((d = ast_streamfile(chan, fn, ast_channel_language(chan)))) {
return d;
}
return d;
}
/*!
* \brief Construct a silence frame of the same duration as \a orig.
*
* The \a orig frame must be \ref AST_FORMAT_SLINEAR.
*
* \param orig Frame as basis for silence to generate.
* \return New frame of silence; free with ast_frfree().
* \return \c NULL on error.
*/
static struct ast_frame *make_silence(const struct ast_frame *orig)
{
struct ast_frame *silence;
size_t size;
size_t datalen;
size_t samples = 0;
if (!orig) {
return NULL;
}
do {
ast_log(LOG_WARNING, "Attempting to silence non-slin frame\n");
return NULL;
}
samples += orig->samples;
orig = AST_LIST_NEXT(orig, frame_list);
} while (orig);
ast_verb(4, "Silencing %zu samples\n", samples);
datalen = sizeof(short) * samples;
size = sizeof(*silence) + datalen;
silence = ast_calloc(1, size);
if (!silence) {
return NULL;
}
silence->data.ptr = (void *)(silence + 1);
silence->samples = samples;
silence->datalen = datalen;
return silence;
}
/*!
* \brief Sets a channel's read format to \ref AST_FORMAT_SLINEAR, recording
* its original format.
*
* \param chan Channel to modify.
* \param[out] orig_format Output variable to store channel's original read
* format.
* \return 0 on success.
* \return -1 on error.
*/
static int set_read_to_slin(struct ast_channel *chan, struct ast_format **orig_format)
{
if (!chan || !orig_format) {
return -1;
}
*orig_format = ao2_bump(ast_channel_readformat(chan));
}
static int global_silence_threshold = 128;
static int global_maxsilence = 0;
/*! Optionally play a sound file or a beep, then record audio and video from the channel.
* \param chan Channel to playback to/record from.
* \param playfile Filename of sound to play before recording begins.
* \param recordfile Filename to record to.
* \param maxtime Maximum length of recording (in seconds).
* \param fmt Format(s) to record message in. Multiple formats may be specified by separating them with a '|'.
* \param duration Where to store actual length of the recorded message (in milliseconds).
* \param sound_duration Where to store the length of the recorded message (in milliseconds), minus any silence
* \param beep Whether to play a beep before starting to record.
* \param silencethreshold
* \param maxsilence Length of silence that will end a recording (in milliseconds).
* \param path Optional filesystem path to unlock.
* \param prepend If true, prepend the recorded audio to an existing file and follow prepend mode recording rules
* \param acceptdtmf DTMF digits that will end the recording.
* \param canceldtmf DTMF digits that will cancel the recording.
* \param skip_confirmation_sound If true, don't play auth-thankyou at end. Nice for custom recording prompts in apps.
*
* \retval -1 failure or hangup
* \retval 'S' Recording ended from silence timeout
* \retval 't' Recording ended from the message exceeding the maximum duration, or via DTMF in prepend mode
* \retval dtmfchar Recording ended via the return value's DTMF character for either cancel or accept.
*/
static int __ast_play_and_record(struct ast_channel *chan, const char *playfile, const char *recordfile, int maxtime, const char *fmt, int *duration, int *sound_duration, int beep, int silencethreshold, int maxsilence, const char *path, int prepend, const char *acceptdtmf, const char *canceldtmf, int skip_confirmation_sound, enum ast_record_if_exists if_exists)
{
int d = 0;
char *fmts;
char comment[256];
int x, fmtcnt = 1, res = -1, outmsg = 0;
const char *sfmt[AST_MAX_FORMATS];
char *stringp = NULL;
time_t start, end;
struct ast_dsp *sildet = NULL; /* silence detector dsp */
int totalsilence = 0;
int dspsilence = 0;
int olddspsilence = 0;
struct ast_format *rfmt = NULL;
struct ast_silence_generator *silgen = NULL;
char prependfile[PATH_MAX];
int ioflags; /* IO flags for writing output file */
ioflags = O_CREAT|O_WRONLY;
switch (if_exists) {
ioflags |= O_EXCL;
break;
ioflags |= O_TRUNC;
break;
ioflags |= O_APPEND;
break;
break;
}
if (silencethreshold < 0) {
silencethreshold = global_silence_threshold;
}
if (maxsilence < 0) {
maxsilence = global_maxsilence;
}
/* barf if no pointer passed to store duration in */
if (!duration) {
ast_log(LOG_WARNING, "Error play_and_record called without duration pointer\n");
return -1;
}
ast_debug(1, "play_and_record: %s, %s, '%s'\n", playfile ? playfile : "<None>", recordfile, fmt);
snprintf(comment, sizeof(comment), "Playing %s, Recording to: %s on %s\n", playfile ? playfile : "<None>", recordfile, ast_channel_name(chan));
if (playfile || beep) {
if (!beep) {
d = ast_play_and_wait(chan, playfile);
}
if (d > -1) {
d = ast_stream_and_wait(chan, "beep", "");
}
if (d < 0) {
return -1;
}
}
if (prepend) {
ast_copy_string(prependfile, recordfile, sizeof(prependfile));
strncat(prependfile, "-prepend", sizeof(prependfile) - strlen(prependfile) - 1);
}
fmts = ast_strdupa(fmt);
stringp = fmts;
strsep(&stringp, "|");
ast_debug(1, "Recording Formats: sfmts=%s\n", fmts);
sfmt[0] = ast_strdupa(fmts);
while ((fmt = strsep(&stringp, "|"))) {
if (fmtcnt > AST_MAX_FORMATS - 1) {
ast_log(LOG_WARNING, "Please increase AST_MAX_FORMATS in file.h\n");
break;
}
/*
* Storage for 'fmt' is on the stack and held by 'fmts', which is maintained for
* the rest of this function. So okay to not duplicate 'fmt' here, but only keep
* a pointer to it.
*/
sfmt[fmtcnt++] = fmt;
}
end = start = time(NULL); /* pre-initialize end to be same as start in case we never get into loop */
for (x = 0; x < fmtcnt; x++) {
others[x] = ast_writefile(prepend ? prependfile : recordfile, sfmt[x], comment, ioflags, 0, AST_FILE_MODE);
ast_verb(3, "x=%d, open writing: %s format: %s, %p\n", x, prepend ? prependfile : recordfile, sfmt[x], others[x]);
if (!others[x]) {
break;
}
}
if (path) {
}
if (maxsilence > 0) {
sildet = ast_dsp_new(); /* Create the silence detector */
if (!sildet) {
ast_log(LOG_WARNING, "Unable to create silence detector :(\n");
return -1;
}
ast_dsp_set_threshold(sildet, silencethreshold);
res = set_read_to_slin(chan, &rfmt);
if (res < 0) {
ast_log(LOG_WARNING, "Unable to set to linear mode, giving up\n");
ast_dsp_free(sildet);
ao2_cleanup(rfmt);
return -1;
}
}
if (!prepend) {
/* Request a video update */
}
}
if (x == fmtcnt) {
/* Loop, writing the packets we read to the writer(s), until
* we have reason to stop. */
struct ast_frame *f;
int paused = 0;
int muted = 0;
time_t pause_start = 0;
int paused_secs = 0;
int pausedsilence = 0;
for (;;) {
if (!(res = ast_waitfor(chan, 2000))) {
ast_debug(1, "One waitfor failed, trying another\n");
/* Try one more time in case of masq */
if (!(res = ast_waitfor(chan, 2000))) {
ast_log(LOG_WARNING, "No audio available on %s??\n", ast_channel_name(chan));
res = -1;
}
}
if (res < 0) {
f = NULL;
break;
}
if (!(f = ast_read(chan))) {
break;
}
/* write each format */
if (paused) {
/* It's all good */
res = 0;
} else {
struct ast_frame *silence = NULL;
struct ast_frame *orig = f;
if (muted) {
silence = make_silence(orig);
if (!silence) {
ast_log(LOG_WARNING, "Error creating silence\n");
break;
}
f = silence;
}
for (x = 0; x < fmtcnt; x++) {
if (prepend && !others[x]) {
break;
}
res = ast_writestream(others[x], f);
}
ast_frame_dtor(silence);
f = orig;
}
/* Silence Detection */
if (maxsilence > 0) {
dspsilence = 0;
ast_dsp_silence(sildet, f, &dspsilence);
if (olddspsilence > dspsilence) {
totalsilence += olddspsilence;
}
olddspsilence = dspsilence;
if (paused) {
/* record how much silence there was while we are paused */
pausedsilence = dspsilence;
} else if (dspsilence > pausedsilence) {
/* ignore the paused silence */
dspsilence -= pausedsilence;
} else {
/* dspsilence has reset, reset pausedsilence */
pausedsilence = 0;
}
if (dspsilence > maxsilence) {
/* Ended happily with silence */
ast_verb(3, "Recording automatically stopped after a silence of %d seconds\n", dspsilence/1000);
res = 'S';
outmsg = 2;
break;
}
}
/* Exit on any error */
if (res) {
ast_log(LOG_WARNING, "Error writing frame\n");
break;
}
} else if (f->frametype == AST_FRAME_VIDEO) {
/* Write only once */
ast_writestream(others[0], f);
} else if (f->frametype == AST_FRAME_DTMF) {
if (prepend) {
/* stop recording with any digit */
ast_verb(3, "User ended message by pressing %c\n", f->subclass.integer);
res = 't';
outmsg = 2;
break;
}
if (strchr(acceptdtmf, f->subclass.integer)) {
ast_verb(3, "User ended message by pressing %c\n", f->subclass.integer);
res = f->subclass.integer;
outmsg = 2;
break;
}
if (strchr(canceldtmf, f->subclass.integer)) {
ast_verb(3, "User canceled message by pressing %c\n", f->subclass.integer);
res = f->subclass.integer;
outmsg = 0;
break;
}
} else if (f->frametype == AST_FRAME_CONTROL) {
ast_verb(3, "Message canceled by control\n");
outmsg = 0; /* cancels the recording */
res = 0;
break;
ast_verb(3, "Message ended by control\n");
res = 0;
break;
paused = !paused;
ast_verb(3, "Message %spaused by control\n",
paused ? "" : "un");
if (paused) {
pause_start = time(NULL);
} else {
paused_secs += time(NULL) - pause_start;
}
muted = !muted;
ast_verb(3, "Message %smuted by control\n",
muted ? "" : "un");
/* We can only silence slin frames, so
* set the mode, if we haven't already
* for sildet
*/
if (muted && !rfmt) {
ast_verb(3, "Setting read format to linear mode\n");
res = set_read_to_slin(chan, &rfmt);
if (res < 0) {
ast_log(LOG_WARNING, "Unable to set to linear mode, giving up\n");
break;
}
}
}
}
if (maxtime && !paused) {
end = time(NULL);
if (maxtime < (end - start - paused_secs)) {
ast_verb(3, "Took too long, cutting it short...\n");
res = 't';
outmsg = 2;
break;
}
}
}
if (!f) {
ast_verb(3, "User hung up\n");
res = -1;
outmsg = 1;
} else {
}
} else {
ast_log(LOG_WARNING, "Error creating writestream '%s', format '%s'\n", recordfile, sfmt[x]);
}
if (!prepend) {
if (silgen) {
}
}
/*!\note
* Instead of asking how much time passed (end - start), calculate the number
* of seconds of audio which actually went into the file. This fixes a
* problem where audio is stopped up on the network and never gets to us.
*
* Note that we still want to use the number of seconds passed for the max
* message, otherwise we could get a situation where this stream is never
* closed (which would create a resource leak).
*/
*duration = others[0] ? ast_tellstream(others[0]) / 8000 : 0;
if (sound_duration) {
*sound_duration = *duration;
}
if (!prepend) {
/* Reduce duration by a total silence amount */
if (olddspsilence <= dspsilence) {
totalsilence += dspsilence;
}
if (sound_duration) {
if (totalsilence > 0) {
*sound_duration -= (totalsilence - 200) / 1000;
}
if (*sound_duration < 0) {
*sound_duration = 0;
}
}
if (dspsilence > 0) {
*duration -= (dspsilence - 200) / 1000;
}
if (*duration < 0) {
*duration = 0;
}
for (x = 0; x < fmtcnt; x++) {
if (!others[x]) {
break;
}
/*!\note
* If we ended with silence, trim all but the first 200ms of silence
* off the recording. However, if we ended with '#', we don't want
* to trim ANY part of the recording.
*/
if (res > 0 && dspsilence) {
/* rewind only the trailing silence */
ast_stream_rewind(others[x], dspsilence - 200);
}
ast_truncstream(others[x]);
ast_closestream(others[x]);
}
} else if (prepend && outmsg) {
struct ast_filestream *realfiles[AST_MAX_FORMATS];
struct ast_frame *fr;
for (x = 0; x < fmtcnt; x++) {
snprintf(comment, sizeof(comment), "Opening the real file %s.%s\n", recordfile, sfmt[x]);
realfiles[x] = ast_readfile(recordfile, sfmt[x], comment, O_RDONLY, 0, 0);
if (!others[x]) {
break;
}
if (!realfiles[x]) {
ast_closestream(others[x]);
continue;
}
/*!\note Same logic as above. */
if (dspsilence) {
ast_stream_rewind(others[x], dspsilence - 200);
}
ast_truncstream(others[x]);
/* add the original file too */
while ((fr = ast_readframe(realfiles[x]))) {
ast_writestream(others[x], fr);
}
ast_closestream(others[x]);
ast_closestream(realfiles[x]);
ast_filerename(prependfile, recordfile, sfmt[x]);
ast_verb(4, "Recording Format: sfmts=%s, prependfile %s, recordfile %s\n", sfmt[x], prependfile, recordfile);
ast_filedelete(prependfile, sfmt[x]);
}
} else {
for (x = 0; x < fmtcnt; x++) {
if (!others[x]) {
break;
}
ast_closestream(others[x]);
}
}
if (rfmt && ast_set_read_format(chan, rfmt)) {
ast_log(LOG_WARNING, "Unable to restore format %s to channel '%s'\n", ast_format_get_name(rfmt), ast_channel_name(chan));
}
ao2_cleanup(rfmt);
if ((outmsg == 2) && (!skip_confirmation_sound)) {
ast_stream_and_wait(chan, "auth-thankyou", "");
}
if (sildet) {
ast_dsp_free(sildet);
}
return res;
}
static const char default_acceptdtmf[] = "#";
static const char default_canceldtmf[] = "";
int ast_play_and_record_full(struct ast_channel *chan, const char *playfile, const char *recordfile, int maxtime, const char *fmt, int *duration, int *sound_duration, int beep, int silencethreshold, int maxsilence, const char *path, const char *acceptdtmf, const char *canceldtmf, int skip_confirmation_sound, enum ast_record_if_exists if_exists)
{
return __ast_play_and_record(chan, playfile, recordfile, maxtime, fmt, duration, sound_duration, beep, silencethreshold, maxsilence, path, 0, S_OR(acceptdtmf, ""), S_OR(canceldtmf, default_canceldtmf), skip_confirmation_sound, if_exists);
}
int ast_play_and_record(struct ast_channel *chan, const char *playfile, const char *recordfile, int maxtime, const char *fmt, int *duration, int *sound_duration, int silencethreshold, int maxsilence, const char *path)
{
return __ast_play_and_record(chan, playfile, recordfile, maxtime, fmt, duration, sound_duration, 0, silencethreshold, maxsilence, path, 0, default_acceptdtmf, default_canceldtmf, 0, AST_RECORD_IF_EXISTS_OVERWRITE);
}
int ast_play_and_prepend(struct ast_channel *chan, char *playfile, char *recordfile, int maxtime, char *fmt, int *duration, int *sound_duration, int beep, int silencethreshold, int maxsilence)
{
return __ast_play_and_record(chan, playfile, recordfile, maxtime, fmt, duration, sound_duration, beep, silencethreshold, maxsilence, NULL, 1, default_acceptdtmf, default_canceldtmf, 1, AST_RECORD_IF_EXISTS_OVERWRITE);
}
/* Channel group core functions */
int ast_app_group_split_group(const char *data, char *group, int group_max, char *category, int category_max)
{
int res = 0;
char tmp[256];
char *grp = NULL, *cat = NULL;
if (!ast_strlen_zero(data)) {
ast_copy_string(tmp, data, sizeof(tmp));
grp = tmp;
if ((cat = strchr(tmp, '@'))) {
*cat++ = '\0';
}
}
if (!ast_strlen_zero(grp)) {
ast_copy_string(group, grp, group_max);
} else {
*group = '\0';
}
if (!ast_strlen_zero(cat)) {
ast_copy_string(category, cat, category_max);
}
return res;
}
int ast_app_group_set_channel(struct ast_channel *chan, const char *data)
{
int res = 0;
char group[80] = "", category[80] = "";
struct ast_group_info *gi = NULL;
size_t len = 0;
if (ast_app_group_split_group(data, group, sizeof(group), category, sizeof(category))) {
return -1;
}
/* Calculate memory we will need if this is new */
len = sizeof(*gi) + strlen(group) + 1;
if (!ast_strlen_zero(category)) {
len += strlen(category) + 1;
}
if ((gi->chan == chan) && ((ast_strlen_zero(category) && ast_strlen_zero(gi->category)) || (!ast_strlen_zero(gi->category) && !strcasecmp(gi->category, category)))) {
ast_free(gi);
break;
}
}
if (ast_strlen_zero(group)) {
/* Enable unsetting the group */
} else if ((gi = ast_calloc(1, len))) {
gi->chan = chan;
gi->group = (char *) gi + sizeof(*gi);
strcpy(gi->group, group);
if (!ast_strlen_zero(category)) {
gi->category = (char *) gi + sizeof(*gi) + strlen(group) + 1;
strcpy(gi->category, category);
}
} else {
res = -1;
}
return res;
}
int ast_app_group_get_count(const char *group, const char *category)
{
struct ast_group_info *gi = NULL;
int count = 0;
if (ast_strlen_zero(group)) {
return 0;
}
if (!strcasecmp(gi->group, group) && (ast_strlen_zero(category) || (!ast_strlen_zero(gi->category) && !strcasecmp(gi->category, category)))) {
count++;
}
}
return count;
}
int ast_app_group_match_get_count(const char *groupmatch, const char *category)
{
struct ast_group_info *gi = NULL;
regex_t regexbuf_group;
regex_t regexbuf_category;
int count = 0;
if (ast_strlen_zero(groupmatch)) {
ast_log(LOG_NOTICE, "groupmatch empty\n");
return 0;
}
/* if regex compilation fails, return zero matches */
if (regcomp(&regexbuf_group, groupmatch, REG_EXTENDED | REG_NOSUB)) {
ast_log(LOG_ERROR, "Regex compile failed on: %s\n", groupmatch);
return 0;
}
if (!ast_strlen_zero(category) && regcomp(&regexbuf_category, category, REG_EXTENDED | REG_NOSUB)) {
ast_log(LOG_ERROR, "Regex compile failed on: %s\n", category);
regfree(&regexbuf_group);
return 0;
}
if (!regexec(&regexbuf_group, gi->group, 0, NULL, 0) && (ast_strlen_zero(category) || (!ast_strlen_zero(gi->category) && !regexec(&regexbuf_category, gi->category, 0, NULL, 0)))) {
count++;
}
}
regfree(&regexbuf_group);
if (!ast_strlen_zero(category)) {
regfree(&regexbuf_category);
}
return count;
}
int ast_app_group_update(struct ast_channel *old, struct ast_channel *new)
{
struct ast_group_info *gi = NULL;
if (gi->chan == old) {
gi->chan = new;
} else if (gi->chan == new) {
ast_free(gi);
}
}
return 0;
}
{
struct ast_group_info *gi = NULL;
if (gi->chan == chan) {
ast_free(gi);
}
}
return 0;
}
{
}
{
}
{
}
{
}
unsigned int __ast_app_separate_args(char *buf, char delim, int remove_chars, char **array, int arraylen)
{
int argc;
char *scan, *wasdelim = NULL;
int paren = 0, quote = 0, bracket = 0;
if (!array || !arraylen) {
return 0;
}
memset(array, 0, arraylen * sizeof(*array));
if (!buf) {
return 0;
}
scan = buf;
for (argc = 0; *scan && (argc < arraylen - 1); argc++) {
array[argc] = scan;
for (; *scan; scan++) {
if (*scan == '(') {
paren++;
} else if (*scan == ')') {
if (paren) {
paren--;
}
} else if (*scan == '[') {
bracket++;
} else if (*scan == ']') {
if (bracket) {
bracket--;
}
} else if (*scan == '"' && delim != '"') {
quote = quote ? 0 : 1;
if (remove_chars) {
/* Remove quote character from argument */
memmove(scan, scan + 1, strlen(scan));
scan--;
}
} else if (*scan == '\\') {
if (remove_chars) {
/* Literal character, don't parse */
memmove(scan, scan + 1, strlen(scan));
} else {
scan++;
}
} else if ((*scan == delim) && !paren && !quote && !bracket) {
wasdelim = scan;
*scan++ = '\0';
break;
}
}
}
/* If the last character in the original string was the delimiter, then
* there is one additional argument. */
if (*scan || (scan > buf && (scan - 1) == wasdelim)) {
array[argc++] = scan;
}
return argc;
}
static enum AST_LOCK_RESULT ast_lock_path_lockfile(const char *path)
{
char *s;
char *fs;
int res;
int fd;
int lp = strlen(path);
time_t start;
s = ast_alloca(lp + 10);
fs = ast_alloca(lp + 20);
snprintf(fs, strlen(path) + 19, "%s/.lock-%08lx", path, (unsigned long)ast_random());
fd = open(fs, O_WRONLY | O_CREAT | O_EXCL, AST_FILE_MODE);
if (fd < 0) {
ast_log(LOG_ERROR, "Unable to create lock file '%s': %s\n", path, strerror(errno));
}
close(fd);
snprintf(s, strlen(path) + 9, "%s/.lock", path);
start = time(NULL);
while (((res = link(fs, s)) < 0) && (errno == EEXIST) && (time(NULL) - start < 5)) {
sched_yield();
}
unlink(fs);
if (res) {
ast_log(LOG_WARNING, "Failed to lock path '%s': %s\n", path, strerror(errno));
} else {
ast_debug(1, "Locked path '%s'\n", path);
}
}
static int ast_unlock_path_lockfile(const char *path)
{
char *s;
int res;
s = ast_alloca(strlen(path) + 10);
snprintf(s, strlen(path) + 9, "%s/%s", path, ".lock");
if ((res = unlink(s))) {
ast_log(LOG_ERROR, "Could not unlock path '%s': %s\n", path, strerror(errno));
} else {
ast_debug(1, "Unlocked path '%s'\n", path);
}
return res;
}
struct path_lock {
int fd;
char *path;
};
static void path_lock_destroy(struct path_lock *obj)
{
if (obj->fd >= 0) {
close(obj->fd);
}
if (obj->path) {
ast_free(obj->path);
}
ast_free(obj);
}
static enum AST_LOCK_RESULT ast_lock_path_flock(const char *path)
{
char *fs;
int res;
int fd;
time_t start;
struct path_lock *pl;
struct stat st, ost;
fs = ast_alloca(strlen(path) + 20);
snprintf(fs, strlen(path) + 19, "%s/lock", path);
if (lstat(fs, &st) == 0) {
if ((st.st_mode & S_IFMT) == S_IFLNK) {
ast_log(LOG_WARNING, "Unable to create lock file "
"'%s': it's already a symbolic link\n",
fs);
}
if (st.st_nlink > 1) {
ast_log(LOG_WARNING, "Unable to create lock file "
"'%s': %u hard links exist\n",
fs, (unsigned int) st.st_nlink);
}
}
if ((fd = open(fs, O_WRONLY | O_CREAT, 0600)) < 0) {
ast_log(LOG_WARNING, "Unable to create lock file '%s': %s\n",
fs, strerror(errno));
}
if (!(pl = ast_calloc(1, sizeof(*pl)))) {
/* We don't unlink the lock file here, on the possibility that
* someone else created it - better to leave a little mess
* than create a big one by destroying someone else's lock
* and causing something to be corrupted.
*/
close(fd);
}
pl->fd = fd;
pl->path = ast_strdup(path);
time(&start);
while (
#ifdef SOLARIS
((res = fcntl(pl->fd, F_SETLK, fcntl(pl->fd, F_GETFL) | O_NONBLOCK)) < 0) &&
#else
((res = flock(pl->fd, LOCK_EX | LOCK_NB)) < 0) &&
#endif
(errno == EWOULDBLOCK) &&
(time(NULL) - start < 5))
usleep(1000);
if (res) {
ast_log(LOG_WARNING, "Failed to lock path '%s': %s\n",
path, strerror(errno));
/* No unlinking of lock done, since we tried and failed to
* flock() it.
*/
}
/* Check for the race where the file is recreated or deleted out from
* underneath us.
*/
if (lstat(fs, &st) != 0 && fstat(pl->fd, &ost) != 0 &&
st.st_dev != ost.st_dev &&
st.st_ino != ost.st_ino) {
ast_log(LOG_WARNING, "Unable to create lock file '%s': "
"file changed underneath us\n", fs);
}
/* Success: file created, flocked, and is the one we started with */
ast_debug(1, "Locked path '%s'\n", path);
}
static int ast_unlock_path_flock(const char *path)
{
char *s;
struct path_lock *p;
s = ast_alloca(strlen(path) + 20);
if (!strcmp(p->path, path)) {
break;
}
}
if (p) {
snprintf(s, strlen(path) + 19, "%s/lock", path);
unlink(s);
ast_debug(1, "Unlocked path '%s'\n", path);
} else {
ast_debug(1, "Failed to unlock path '%s': "
"lock not found\n", path);
}
return 0;
}
{
ast_lock_type = type;
}
enum AST_LOCK_RESULT ast_lock_path(const char *path)
{
switch (ast_lock_type) {
break;
break;
}
return r;
}
int ast_unlock_path(const char *path)
{
int r = 0;
switch (ast_lock_type) {
break;
break;
}
return r;
}
int ast_record_review(struct ast_channel *chan, const char *playfile, const char *recordfile, int maxtime, const char *fmt, int *duration, const char *path)
{
int maxsilence = 0;
int res = 0;
int cmd = 0;
int max_attempts = 3;
int attempts = 0;
int recorded = 0;
int message_exists = 0;
/* Note that urgent and private are for flagging messages as such in the future */
/* barf if no pointer passed to store duration in */
if (!duration) {
ast_log(LOG_WARNING, "Error ast_record_review called without duration pointer\n");
return -1;
}
cmd = '3'; /* Want to start by recording */
while ((cmd >= 0) && (cmd != 't')) {
switch (cmd) {
case '1':
if (!message_exists) {
/* In this case, 1 is to record a message */
cmd = '3';
break;
} else {
ast_stream_and_wait(chan, "vm-msgsaved", "");
cmd = 't';
return res;
}
case '2':
/* Review */
ast_verb(3, "Reviewing the recording\n");
cmd = ast_stream_and_wait(chan, recordfile, AST_DIGIT_ANY);
break;
case '3':
message_exists = 0;
/* Record */
ast_verb(3, "R%secording\n", recorded == 1 ? "e-r" : "");
recorded = 1;
if ((cmd = ast_play_and_record(chan, playfile, recordfile, maxtime, fmt, duration, NULL, silencethreshold, maxsilence, path)) == -1) {
/* User has hung up, no options to give */
return cmd;
}
if (cmd == '0') {
break;
} else if (cmd == '*') {
break;
} else {
/* If all is well, a message exists */
message_exists = 1;
cmd = 0;
}
break;
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
case '*':
case '#':
cmd = ast_play_and_wait(chan, "vm-sorry");
break;
default:
if (message_exists) {
cmd = ast_play_and_wait(chan, "vm-review");
} else {
if (!(cmd = ast_play_and_wait(chan, "vm-torerecord"))) {
cmd = ast_waitfordigit(chan, 600);
}
}
if (!cmd) {
cmd = ast_waitfordigit(chan, 6000);
}
if (!cmd) {
attempts++;
}
if (attempts > max_attempts) {
cmd = 't';
}
}
}
if (cmd == 't') {
cmd = 0;
}
return cmd;
}
#define RES_UPONE (1 << 16)
#define RES_EXIT (1 << 17)
#define RES_REPEAT (1 << 18)
#define RES_RESTART ((1 << 19) | RES_REPEAT)
static int ast_ivr_menu_run_internal(struct ast_channel *chan, struct ast_ivr_menu *menu, void *cbdata);
static int ivr_dispatch(struct ast_channel *chan, struct ast_ivr_option *option, char *exten, void *cbdata)
{
int res;
int (*ivr_func)(struct ast_channel *, void *);
char *c;
char *n;
switch (option->action) {
return RES_UPONE;
return RES_EXIT | (((unsigned long)(option->adata)) & 0xffff);
return RES_REPEAT | (((unsigned long)(option->adata)) & 0xffff);
return RES_RESTART ;
return 0;
res = ast_stream_and_wait(chan, (char *)option->adata, AST_DIGIT_ANY);
if (res < 0) {
ast_log(LOG_NOTICE, "Unable to find file '%s'!\n", (char *)option->adata);
res = 0;
}
return res;
res = ast_stream_and_wait(chan, (char *)option->adata, "");
if (res < 0) {
ast_log(LOG_NOTICE, "Unable to find file '%s'!\n", (char *)option->adata);
res = 0;
}
return res;
if ((res = ast_ivr_menu_run_internal(chan, (struct ast_ivr_menu *)option->adata, cbdata)) == -2) {
/* Do not pass entry errors back up, treat as though it was an "UPONE" */
res = 0;
}
return res;
if (!(res = ast_waitfordigit(chan, ast_channel_pbx(chan) ? ast_channel_pbx(chan)->rtimeoutms : 10000))) {
return 't';
}
return res;
ivr_func = option->adata;
res = ivr_func(chan, cbdata);
return res;
res = ast_parseable_goto(chan, option->adata);
return 0;
res = 0;
c = ast_strdupa(option->adata);
while ((n = strsep(&c, ";"))) {
if ((res = ast_stream_and_wait(chan, n,
(option->action == AST_ACTION_BACKLIST) ? AST_DIGIT_ANY : ""))) {
break;
}
}
return res;
default:
ast_log(LOG_NOTICE, "Unknown dispatch function %u, ignoring!\n", option->action);
return 0;
}
return -1;
}
static int option_exists(struct ast_ivr_menu *menu, char *option)
{
int x;
for (x = 0; menu->options[x].option; x++) {
if (!strcasecmp(menu->options[x].option, option)) {
return x;
}
}
return -1;
}
static int option_matchmore(struct ast_ivr_menu *menu, char *option)
{
int x;
for (x = 0; menu->options[x].option; x++) {
if ((!strncasecmp(menu->options[x].option, option, strlen(option))) &&
(menu->options[x].option[strlen(option)])) {
return x;
}
}
return -1;
}
static int read_newoption(struct ast_channel *chan, struct ast_ivr_menu *menu, char *exten, int maxexten)
{
int res = 0;
int ms;
while (option_matchmore(menu, exten)) {
ms = ast_channel_pbx(chan) ? ast_channel_pbx(chan)->dtimeoutms : 5000;
if (strlen(exten) >= maxexten - 1) {
break;
}
if ((res = ast_waitfordigit(chan, ms)) < 1) {
break;
}
exten[strlen(exten) + 1] = '\0';
exten[strlen(exten)] = res;
}
return res > 0 ? 0 : res;
}
static int ast_ivr_menu_run_internal(struct ast_channel *chan, struct ast_ivr_menu *menu, void *cbdata)
{
/* Execute an IVR menu structure */
int res = 0;
int pos = 0;
int retries = 0;
char exten[AST_MAX_EXTENSION] = "s";
if (option_exists(menu, "s") < 0) {
strcpy(exten, "g");
if (option_exists(menu, "g") < 0) {
ast_log(LOG_WARNING, "No 's' nor 'g' extension in menu '%s'!\n", menu->title);
return -1;
}
}
while (!res) {
while (menu->options[pos].option) {
if (!strcasecmp(menu->options[pos].option, exten)) {
res = ivr_dispatch(chan, menu->options + pos, exten, cbdata);
ast_debug(1, "IVR Dispatch of '%s' (pos %d) yields %d\n", exten, pos, res);
if (res < 0) {
break;
} else if (res & RES_UPONE) {
return 0;
} else if (res & RES_EXIT) {
return res;
} else if (res & RES_REPEAT) {
int maxretries = res & 0xffff;
if ((res & RES_RESTART) == RES_RESTART) {
retries = 0;
} else {
retries++;
}
if (!maxretries) {
maxretries = 3;
}
if ((maxretries > 0) && (retries >= maxretries)) {
ast_debug(1, "Max retries %d exceeded\n", maxretries);
return -2;
} else {
if (option_exists(menu, "g") > -1) {
strcpy(exten, "g");
} else if (option_exists(menu, "s") > -1) {
strcpy(exten, "s");
}
}
pos = 0;
continue;
} else if (res && strchr(AST_DIGIT_ANY, res)) {
ast_debug(1, "Got start of extension, %c\n", res);
exten[1] = '\0';
exten[0] = res;
if ((res = read_newoption(chan, menu, exten, sizeof(exten)))) {
break;
}
if (option_exists(menu, exten) < 0) {
if (option_exists(menu, "i")) {
ast_debug(1, "Invalid extension entered, going to 'i'!\n");
strcpy(exten, "i");
pos = 0;
continue;
} else {
ast_debug(1, "Aborting on invalid entry, with no 'i' option!\n");
res = -2;
break;
}
} else {
ast_debug(1, "New existing extension: %s\n", exten);
pos = 0;
continue;
}
}
}
pos++;
}
ast_debug(1, "Stopping option '%s', res is %d\n", exten, res);
pos = 0;
if (!strcasecmp(exten, "s")) {
strcpy(exten, "g");
} else {
break;
}
}
return res;
}
int ast_ivr_menu_run(struct ast_channel *chan, struct ast_ivr_menu *menu, void *cbdata)
{
int res = ast_ivr_menu_run_internal(chan, menu, cbdata);
/* Hide internal coding */
return res > 0 ? 0 : res;
}
char *ast_read_textfile(const char *filename)
{
int fd, count = 0, res;
char *output = NULL;
struct stat filesize;
if (stat(filename, &filesize) == -1) {
ast_log(LOG_WARNING, "Error can't stat %s\n", filename);
return NULL;
}
count = filesize.st_size + 1;
if ((fd = open(filename, O_RDONLY)) < 0) {
ast_log(LOG_WARNING, "Cannot open file '%s' for reading: %s\n", filename, strerror(errno));
return NULL;
}
if ((output = ast_malloc(count))) {
res = read(fd, output, count - 1);
if (res == count - 1) {
output[res] = '\0';
} else {
ast_log(LOG_WARNING, "Short read of %s (%d of %d): %s\n", filename, res, count - 1, strerror(errno));
ast_free(output);
output = NULL;
}
}
close(fd);
return output;
}
static int parse_options(const struct ast_app_option *options, void *_flags, char **args, char *optstr, int flaglen)
{
char *s, *arg;
int curarg, res = 0;
unsigned int argloc;
struct ast_flags *flags = _flags;
struct ast_flags64 *flags64 = _flags;
if (flaglen == 32) {
} else {
flags64->flags = 0;
}
if (!optstr) {
return 0;
}
s = optstr;
while (*s) {
curarg = *s++ & 0x7f; /* the array (in app.h) has 128 entries */
argloc = options[curarg].arg_index;
if (*s == '(') {
int paren = 1, quote = 0;
int parsequotes = (s[1] == '"') ? 1 : 0;
/* Has argument */
arg = ++s;
for (; *s; s++) {
if (*s == '(' && !quote) {
paren++;
} else if (*s == ')' && !quote) {
/* Count parentheses, unless they're within quotes (or backslashed, below) */
paren--;
} else if (*s == '"' && parsequotes) {
/* Leave embedded quotes alone, unless they are the first character */
quote = quote ? 0 : 1;
ast_copy_string(s, s + 1, INT_MAX);
s--;
} else if (*s == '\\') {
if (!quote) {
/* If a backslash is found outside of quotes, remove it */
ast_copy_string(s, s + 1, INT_MAX);
} else if (quote && s[1] == '"') {
/* Backslash for a quote character within quotes, remove the backslash */
ast_copy_string(s, s + 1, INT_MAX);
} else {
/* Backslash within quotes, keep both characters */
s++;
}
}
if (paren == 0) {
break;
}
}
/* This will find the closing paren we found above, or none, if the string ended before we found one. */
if ((s = strchr(s, ')'))) {
if (argloc) {
args[argloc - 1] = arg;
}
*s++ = '\0';
} else {
ast_log(LOG_WARNING, "Missing closing parenthesis for argument '%c' in string '%s'\n", curarg, arg);
res = -1;
break;
}
} else if (argloc) {
args[argloc - 1] = "";
}
if (flaglen == 32) {
ast_set_flag(flags, options[curarg].flag);
} else {
ast_set_flag64(flags64, options[curarg].flag);
}
}
return res;
}
int ast_app_parse_options(const struct ast_app_option *options, struct ast_flags *flags, char **args, char *optstr)
{
return parse_options(options, flags, args, optstr, 32);
}
int ast_app_parse_options64(const struct ast_app_option *options, struct ast_flags64 *flags, char **args, char *optstr)
{
return parse_options(options, flags, args, optstr, 64);
}
void ast_app_options2str64(const struct ast_app_option *options, struct ast_flags64 *flags, char *buf, size_t len)
{
unsigned int i, found = 0;
for (i = 32; i < 128 && found < len; i++) {
if (ast_test_flag64(flags, options[i].flag)) {
buf[found++] = i;
}
}
buf[found] = '\0';
}
int ast_get_encoded_char(const char *stream, char *result, size_t *consumed)
{
int i;
*consumed = 1;
*result = 0;
if (ast_strlen_zero(stream)) {
*consumed = 0;
return -1;
}
if (*stream == '\\') {
*consumed = 2;
switch (*(stream + 1)) {
case 'n':
*result = '\n';
break;
case 'r':
*result = '\r';
break;
case 't':
*result = '\t';
break;
case 'x':
/* Hexadecimal */
if (strchr("0123456789ABCDEFabcdef", *(stream + 2)) && *(stream + 2) != '\0') {
*consumed = 3;
if (*(stream + 2) <= '9') {
*result = *(stream + 2) - '0';
} else if (*(stream + 2) <= 'F') {
*result = *(stream + 2) - 'A' + 10;
} else {
*result = *(stream + 2) - 'a' + 10;
}
} else {
ast_log(LOG_ERROR, "Illegal character '%c' in hexadecimal string\n", *(stream + 2));
return -1;
}
if (strchr("0123456789ABCDEFabcdef", *(stream + 3)) && *(stream + 3) != '\0') {
*consumed = 4;
*result <<= 4;
if (*(stream + 3) <= '9') {
*result += *(stream + 3) - '0';
} else if (*(stream + 3) <= 'F') {
*result += *(stream + 3) - 'A' + 10;
} else {
*result += *(stream + 3) - 'a' + 10;
}
}
break;
case '0':
/* Octal */
*consumed = 2;
for (i = 2; ; i++) {
if (strchr("01234567", *(stream + i)) && *(stream + i) != '\0') {
(*consumed)++;
ast_debug(5, "result was %d, ", *result);
*result <<= 3;
*result += *(stream + i) - '0';
ast_debug(5, "is now %d\n", *result);
} else {
break;
}
}
break;
default:
*result = *(stream + 1);
}
} else {
*result = *stream;
*consumed = 1;
}
return 0;
}
char *ast_get_encoded_str(const char *stream, char *result, size_t result_size)
{
char *cur = result;
size_t consumed;
while (cur < result + result_size - 1 && !ast_get_encoded_char(stream, cur, &consumed)) {
cur++;
stream += consumed;
}
*cur = '\0';
return result;
}
int ast_str_get_encoded_str(struct ast_str **str, int maxlen, const char *stream)
{
char next, *buf;
size_t offset = 0;
size_t consumed;
if (strchr(stream, '\\')) {
while (!ast_get_encoded_char(stream, &next, &consumed)) {
if (offset + 2 > ast_str_size(*str) && maxlen > -1) {
ast_str_make_space(str, maxlen > 0 ? maxlen : (ast_str_size(*str) + 48) * 2 - 48);
}
if (offset + 2 > ast_str_size(*str)) {
break;
}
buf = ast_str_buffer(*str);
buf[offset++] = next;
stream += consumed;
}
buf = ast_str_buffer(*str);
buf[offset++] = '\0';
} else {
ast_str_set(str, maxlen, "%s", stream);
}
return 0;
}
{
closefrom(n + 1);
}
int ast_safe_fork(int stop_reaper)
{
sigset_t signal_set, old_set;
int pid;
/* Don't let the default signal handler for children reap our status */
if (stop_reaper) {
}
/* GCC 4.9 gives a bogus "right-hand operand of comma expression has
* no effect" warning */
(void) sigfillset(&signal_set);
pthread_sigmask(SIG_BLOCK, &signal_set, &old_set);
pid = fork();
if (pid != 0) {
/* Fork failed or parent */
pthread_sigmask(SIG_SETMASK, &old_set, NULL);
if (!stop_reaper && pid > 0) {
struct zombie *cur = ast_calloc(1, sizeof(*cur));
if (cur) {
cur->pid = pid;
ast_log(LOG_ERROR, "Shaun of the Dead wants to kill zombies, but can't?!!\n");
}
}
}
}
return pid;
} else {
/* Child */
#ifdef HAVE_CAP
cap_set_proc(child_cap);
#endif
/* Before we unblock our signals, return our trapped signals back to the defaults */
signal(SIGHUP, SIG_DFL);
signal(SIGCHLD, SIG_DFL);
signal(SIGINT, SIG_DFL);
signal(SIGURG, SIG_DFL);
signal(SIGTERM, SIG_DFL);
signal(SIGPIPE, SIG_DFL);
signal(SIGXFSZ, SIG_DFL);
/* unblock important signal handlers */
if (pthread_sigmask(SIG_UNBLOCK, &signal_set, NULL)) {
ast_log(LOG_WARNING, "unable to unblock signals: %s\n", strerror(errno));
_exit(1);
}
return pid;
}
}
{
}
int ast_app_parse_timelen(const char *timestr, int *result, enum ast_timelen unit)
{
int res;
char u[10];
#ifdef HAVE_LONG_DOUBLE_WIDER
long double amount;
#define FMT "%30Lf%9s"
#else
double amount;
#define FMT "%30lf%9s"
#endif
if (!timestr) {
return -1;
}
res = sscanf(timestr, FMT, &amount, u);
if (res == 0 || res == EOF) {
#undef FMT
return -1;
} else if (res == 2) {
switch (u[0]) {
case 'h':
case 'H':
unit = TIMELEN_HOURS;
if (u[1] != '\0') {
return -1;
}
break;
case 's':
case 'S':
if (u[1] != '\0') {
return -1;
}
break;
case 'm':
case 'M':
if (toupper(u[1]) == 'S') {
if (u[2] != '\0') {
return -1;
}
} else if (u[1] == '\0') {
} else {
return -1;
}
break;
default:
return -1;
}
}
switch (unit) {
amount *= 60;
/* fall-through */
amount *= 60;
/* fall-through */
amount *= 1000;
/* fall-through */
;
}
*result = amount > INT_MAX ? INT_MAX : (int) amount;
return 0;
}
{
}
struct stasis_topic *ast_queue_topic(const char *queuename)
{
return stasis_topic_pool_get_topic(queue_topic_pool, queuename);
}
static void app_cleanup(void)
{
#ifdef HAS_CAP
cap_free(child_cap);
#endif
ao2_cleanup(queue_topic_pool);
queue_topic_pool = NULL;
ao2_cleanup(queue_topic_all);
queue_topic_all = NULL;
}
int app_init(void)
{
#ifdef HAVE_CAP
child_cap = cap_from_text("cap_net_admin-eip");
#endif
queue_topic_all = stasis_topic_create("queue:all");
if (!queue_topic_all) {
return -1;
}
queue_topic_pool = stasis_topic_pool_create(queue_topic_all);
if (!queue_topic_pool) {
return -1;
}
return 0;
}