Asterisk - The Open Source Telephony Project GIT-master-f36a736
architecture.h
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1/*
2 * Asterisk -- An open source telephony toolkit.
3 *
4 * Copyright (C) 2009, Digium, Inc.
5 *
6 * Russell Bryant <russell@digium.com>
7 *
8 * See http://www.asterisk.org for more information about
9 * the Asterisk project. Please do not directly contact
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18
19/*!
20 * \file
21 * \author Russell Bryant <russell@digium.com>
22 */
23
24/*!
25\page AsteriskArchitecture Asterisk Architecture Overview
26\author Russell Bryant <russell@digium.com>
27
28<hr>
29
30\section ArchTOC Table of Contents
31
32 -# \ref ArchIntro
33 -# \ref ArchLayout
34 -# \ref ArchInterfaces
35 -# \ref ArchInterfaceCodec
36 -# \ref ArchInterfaceFormat
37 -# \ref ArchInterfaceAPIs
38 -# \ref ArchInterfaceAMI
39 -# \ref ArchInterfaceChannelDrivers
40 -# \ref ArchInterfaceBridge
41 -# \ref ArchInterfaceCDR
42 -# \ref ArchInterfaceCEL
43 -# \ref ArchInterfaceDialplanApps
44 -# \ref ArchInterfaceDialplanFuncs
45 -# \ref ArchInterfaceRTP
46 -# \ref ArchInterfaceTiming
47 -# \ref ArchThreadingModel
48 -# \ref ArchChannelThreads
49 -# \ref ArchMonitorThreads
50 -# \ref ArchServiceThreads
51 -# \ref ArchOtherThreads
52 -# \ref ArchConcepts
53 -# \ref ArchConceptBridging
54 -# \ref ArchCodeFlows
55 -# \ref ArchCodeFlowPlayback
56 -# \ref ArchCodeFlowBridge
57 -# \ref ArchDataStructures
58 -# \ref ArchAstobj2
59 -# \ref ArchLinkedLists
60 -# \ref ArchDLinkedLists
61 -# \ref ArchHeap
62 -# \ref ArchDebugging
63 -# \ref ArchThreadDebugging
64 -# \ref ArchMemoryDebugging
65
66<hr>
67
68\section ArchIntro Introduction
69
70This section of the documentation includes an overview of the Asterisk architecture
71from a developer's point of view. For detailed API discussion, see the documentation
72associated with public API header files. This documentation assumes some knowledge
73of what Asterisk is and how to use it.
74
75The intent behind this documentation is to start looking at Asterisk from a high
76level and progressively dig deeper into the details. It begins with talking about
77the different types of components that make up Asterisk and eventually will go
78through interactions between these components in different use cases.
79
80Throughout this documentation, many links are also provided as references to more
81detailed information on related APIs, as well as the related source code to what
82is being discussed.
83
84Feedback and contributions to this documentation are very welcome. Please send your
85comments to the asterisk-dev mailing list on http://lists.digium.com/.
86
87Thank you, and enjoy Asterisk!
88
89
90\section ArchLayout Modular Architecture
91
92Asterisk is a highly modularized application. There is a core application that
93is built from the source in the <code>main/</code> directory. However, it is
94not very useful by itself.
95
96There are many modules that are loaded at runtime. Asterisk modules have names that
97give an indication as to what functionality they provide, but the name is not special
98in any technical sense. When Asterisk loads a module, the module registers the
99functionality that it provides with the Asterisk core.
100
101 -# Asterisk starts
102 -# Asterisk loads modules
103 -# Modules say "Hey Asterisk! I am a module. I can provide functionality X, Y,
104 and Z. Let me know when you'd like to use my functionality!"
105
106
107\section ArchInterfaces Abstract Interface types
108
109There are many types of interfaces that modules can implement and register their
110implementations of with the Asterisk core. Any module is allowed to register as
111many of these different interfaces as they would like. Generally, related
112functionality is grouped into a single module.
113
114In this section, the types of interfaces are discussed. Later, there will
115be discussions about how different components interact in various scenarios.
116
117\subsection ArchInterfaceCodec Codec Interpreter
118
119An implementation of the codec interpreter interface provides the ability to
120convert between two codecs. Asterisk currently only has the ability to translate
121between audio codecs.
122
123These modules have no knowledge about phone calls or anything else about why
124they are being asked to convert audio. They just get audio samples as input
125in their specified input format, and are expected to provide audio in the
126specified output format.
127
128It is possible to have multiple paths to get from codec A to codec B once many
129codec implementations are registered. After modules have been loaded, Asterisk
130builds a translation table with measurements of the performance of each codec
131translator so that it can always find the best path to get from A to B.
132
133Codec modules typically live in the <code>codecs/</code> directory in the
134source tree.
135
136For a list of codec interpreter implementations, see \ref codecs.
137
138For additional information on the codec interpreter API, see the interface
139definition in <code>include/asterisk/translate.h</code>.
140
141For core implementation details related to the codec interpreter API, see
142<code>main/translate.c</code>.
143
144\subsection ArchInterfaceFormat File Format Handler
145
146An implementation of the file format handler interface provides Asterisk the
147ability to read and optionally write files. File format handlers may provide
148access to audio, video, or image files.
149
150The interface for a file format handler is rather primitive. A module simply
151tells the Asterisk core that it can handle files with a given %extension,
152for example, ".wav". It also says that after reading the file, it will
153provide audio in the form of codec X. If a file format handler provides the
154ability to write out files, it also must specify what codec the audio should
155be in before provided to the file format handler.
156
157File format modules typically live in the <code>formats/</code> directory in the
158source tree.
159
160For a list of file format handler implementations, see \ref formats.
161
162For additional information on the file format handler API, see the interface
163definition in <code>include/asterisk/file.h</code>.
164
165For core implementation details related to the file format API, see
166<code>main/file.c</code>.
167
168\subsection ArchInterfaceAPIs C API Providers
169
170There are some C APIs in Asterisk that are optional. Core APIs are built into
171the main application and are always available. Optional C APIs are provided
172by a module and are only available for use when the module is loaded. Some of
173these API providers also contain their own interfaces that other modules can
174implement and register.
175
176Modules that provide a C API typically live in the <code>res/</code> directory
177in the source tree.
178
179Some examples of modules that provide C APIs (potentially among other things) are:
180 - res_musiconhold.c
181 - res_calendar.c
182 - provides a calendar technology interface.
183 - res_odbc.c
184 - res_ael_share.c
185 - res_crypto.c
186 - res_curl.c
187 - res_xmpp.c
188 - res_smdi.c
189 - res_speech.c
190 - provides a speech recognition engine interface.
191
192\subsection ArchInterfaceAMI Manager Interface (AMI) Actions
193
194The Asterisk manager interface is a socket interface for monitoring and control
195of Asterisk. It is a core feature built in to the main application. However,
196modules can register %actions that may be requested by clients.
197
198Modules that register manager %actions typically do so as auxiliary functionality
199to complement whatever main functionality it provides. For example, a module that
200provides call conferencing services may have a manager action that will return the
201list of participants in a conference.
202
203\subsection ArchInterfaceCLI CLI Commands
204
205The Asterisk CLI is a feature implemented in the main application. Modules may
206register additional CLI commands.
207
208\subsection ArchInterfaceChannelDrivers Channel Drivers
209
210The Asterisk channel driver interface is the most complex and most important
211interface available. The Asterisk channel API provides the telephony protocol
212abstraction which allows all other Asterisk features to work independently of
213the telephony protocol in use.
214
215The specific interface that channel drivers implement is the ast_channel_tech
216interface. A channel driver must implement functions that perform various
217call signaling tasks. For example, they must implement a method for initiating
218a call and hanging up a call. The ast_channel data structure is the abstract
219channel data structure. Each ast_channel instance has an associated
220ast_channel_tech which identifies the channel type. An ast_channel instance
221represents one leg of a call (a connection between Asterisk and an endpoint).
222
223Channel drivers typically live in the <code>channels/</code> directory in the
224source tree.
225
226For a list of channel driver implementations, see \ref channel_drivers.
227
228For additional information on the channel API, see
229<code>include/asterisk/channel.h</code>.
230
231For additional implementation details regarding the core ast_channel API, see
232<code>main/channel.c</code>.
233
234\subsection ArchInterfaceBridge Bridging Technologies
235
236Bridging is the operation which connects two or more channels together. A simple
237two channel bridge is a normal A to B phone call, while a multi-party bridge would
238be something like a 3-way call or a full conference call.
239
240The bridging API allows modules to register bridging technologies. An implementation
241of a bridging technology knows how to take two (or optionally more) channels and
242connect them together. Exactly how this happens is up to the implementation.
243
244This interface is used such that the code that needs to pass audio between channels
245doesn't need to know how it is done. Underneath, the conferencing may be done in
246the kernel (via DAHDI), via software methods inside of Asterisk, or could be done
247in hardware in the future if someone implemented a module to do so.
248
249At the time of this writing, the bridging API is still relatively new, so it is
250not used everywhere that bridging operations are performed. The ConfBridge dialplan
251application is a new conferencing application which has been implemented on top of
252this bridging API.
253
254Bridging technology modules typically live in the <code>bridges/</code> directory
255in the source tree.
256
257For a list of bridge technology implementations, see \ref bridges.
258
259For additional information on the bridging API, see
260\arg <code>include/asterisk/bridge.h</code>
261\arg <code>include/asterisk/bridge_technology.h</code>
262\arg <code>include/asterisk/bridge_channel.h</code>
263\arg <code>include/asterisk/bridge_features.h</code>
264\arg <code>include/asterisk/bridge_after.h</code>
265
266For additional implementation details regarding the core bridging API, see
267<code>main/bridge.c</code> and <code>main/bridge_channel.c</code>.
268
269\subsection ArchInterfaceCDR Call Detail Record (CDR) Handlers
270
271The Asterisk core implements functionality for keeping records of calls. These
272records are built while calls are processed and live in data structures. At the
273end of the call, these data structures are released. Before the records are thrown
274away, they are passed in to all of the registered CDR handlers. These handlers may
275write out the records to a file, post them to a database, etc.
276
277CDR modules typically live in the <code>cdr</code> directory in the source tree.
278
279For a list of CDR handlers, see \ref cdr_drivers.
280
281For additional information on the CDR API, see
282<code>include/asterisk/cdr.h</code>.
283
284For additional implementation details regarding CDR handling, see
285<code>main/cdr.c</code>.
286
287\subsection ArchInterfaceCEL Call Event Logging (CEL) Handlers
288
289The Asterisk core includes a generic event system that allows Asterisk components
290to report events that can be subscribed to by other parts of the system. One of
291the things built on this event system is Call Event Logging (CEL).
292
293CEL is similar to CDR in that they are both for tracking call history. While CDR
294records are typically have a one record to one call relationship, CEL events are
295many events to one call. The CEL modules look very similar to CDR modules.
296
297CEL modules typically live in the <code>cel/</code> directory in the source tree.
298
299For a list of CEL handlers, see cel_drivers.
300
301For additional information about the CEL API, see
302<code>include/asterisk/cel.h</code>.
303
304For additional implementation details for the CEL API, see <code>main/cel.c</code>.
305
306\subsection ArchInterfaceDialplanApps Dialplan Applications
307
308Dialplan applications implement features that interact with calls that can be
309executed from the Asterisk dialplan. For example, in <code>extensions.conf</code>:
310
311<code>exten => 123,1,NoOp()</code>
312
313In this case, NoOp is the application. Of course, NoOp doesn't actually do
314anything.
315
316These applications use a %number of APIs available in Asterisk to interact with
317the channel. One of the most important tasks of an application is to continuously
318read audio from the channel, and also write audio back to the channel. The details
319of how this is done is usually hidden behind an API call used to play a file or wait
320for digits to be pressed by a caller.
321
322In addition to interacting with the channel that originally executed the application,
323dialplan applications sometimes also create additional outbound channels.
324For example, the Dial() application creates an outbound channel and bridges it to the
325inbound channel. Further discussion about the functionality of applications will be
326discussed in detailed use cases.
327
328Dialplan applications are typically found in the <code>apps/</code> directory in
329the source tree.
330
331For a list of dialplan applications, see \ref applications.
332
333For details on the API used to register an application with the Asterisk core, see
334<code>include/asterisk/pbx.h</code>.
335
336\subsection ArchInterfaceDialplanFuncs Dialplan Functions
337
338As the name suggests, dialplan functions, like dialplan applications, are primarily
339used from the Asterisk dialplan. Functions are used mostly in the same way that
340variables are used in the dialplan. They provide a read and/or write interface, with
341optional arguments. While they behave similarly to variables, they storage and
342retrieval of a value is more complex than a simple variable with a text value.
343
344For example, the <code>CHANNEL()</code> dialplan function allows you to access
345data on the current channel.
346
347<code>exten => 123,1,NoOp(This channel has the name: ${CHANNEL(name)})</code>
348
349Dialplan functions are typically found in the <code>funcs/</code> directory in
350the source tree.
351
352For a list of dialplan function implementations, see \ref functions.
353
354For details on the API used to register a dialplan function with the Asterisk core,
355see <code>include/asterisk/pbx.h</code>.
356
357\subsection ArchInterfaceRTP RTP Engines
358
359The Asterisk core provides an API for handling RTP streams. However, the actual
360handling of these streams is done by modules that implement the RTP engine interface.
361Implementations of an RTP engine typically live in the <code>res/</code> directory
362of the source tree, and have a <code>res_rtp_</code> prefix in their name.
363
364\subsection ArchInterfaceTiming Timing Interfaces
365
366The Asterisk core implements an API that can be used by components that need access
367to timing services. For example, a timer is used to send parts of an audio file at
368proper intervals when playing back a %sound file to a caller. The API relies on
369timing interface implementations to provide a source for reliable timing.
370
371Timing interface implementations are typically found in the <code>res/</code>
372subdirectory of the source tree.
373
374For a list of timing interface implementations, see \ref timing_interfaces.
375
376For additional information on the timing API, see <code>include/asterisk/timing.h</code>.
377
378For additional implementation details for the timing API, see <code>main/timing.c</code>.
379
380
381\section ArchThreadingModel Asterisk Threading Model
382
383Asterisk is a very heavily multi threaded application. It uses the POSIX threads API
384to manage threads and related services such as locking. Almost all of the Asterisk code
385that interacts with pthreads does so by going through a set of wrappers used for
386debugging and code reduction.
387
388Threads in Asterisk can be classified as one of the following types:
389
390 - Channel threads (sometimes referred to as PBX threads)
391 - Network Monitor threads
392 - Service connection threads
393 - Other threads
394
395\subsection ArchChannelThreads Channel Threads
396
397A channel is a fundamental concept in Asterisk. Channels are either inbound
398or outbound. An inbound channel is created when a call comes in to the Asterisk
399system. These channels are the ones that execute the Asterisk dialplan. A thread
400is created for every channel that executes the dialplan. These threads are referred
401to as a channel thread. They are sometimes also referred to as a PBX thread, since
402one of the primary tasks of the thread is to execute the Asterisk dialplan for an
403inbound call.
404
405A channel thread starts out by only being responsible for a single Asterisk channel.
406However, there are cases where a second channel may also live in a channel thread.
407When an inbound channel executes an application such as <code>Dial()</code>, an
408outbound channel is created and bridged to the inbound channel once it answers.
409
410Dialplan applications always execute in the context of a channel thread. Dialplan
411functions almost always do, as well. However, it is possible to read and write
412dialplan functions from an asynchronous interface such as the Asterisk CLI or the
413manager interface (AMI). However, it is still always the channel thread that is
414the owner of the ast_channel data structure.
415
416\subsection ArchMonitorThreads Network Monitor Threads
417
418Network monitor threads exist in almost every major channel driver in Asterisk.
419They are responsible for monitoring whatever network they are connected to (whether
420that is an IP network, the PSTN, etc.) and monitor for incoming calls or other types
421of incoming %requests. They handle the initial connection setup steps such as
422authentication and dialed %number validation. Finally, once the call setup has been
423completed, the monitor threads will create an instance of an Asterisk channel
424(ast_channel), and start a channel thread to handle the call for the rest of its
425lifetime.
426
427\subsection ArchServiceThreads Service Connection Threads
428
429There are a %number of TCP based services that use threads, as well. Some examples
430include SIP and the AMI. In these cases, threads are used to handle each TCP
431connection.
432
433The Asterisk CLI also operates in a similar manner. However, instead of TCP, the
434Asterisk CLI operates using connections to a UNIX %domain socket.
435
436\subsection ArchOtherThreads Other Threads
437
438There are other miscellaneous threads throughout the system that perform a specific task.
439For example, the event API (include/asterisk/event.h) uses a thread internally
440(main/event.c) to handle asynchronous event dispatching. The devicestate API
441(include/asterisk/devicestate.h) uses a thread internally (main/devicestate.c)
442to asynchronously process device state changes.
443
444
445\section ArchConcepts Other Architecture Concepts
446
447This section covers some other important Asterisk architecture concepts.
448
449\subsection ArchConceptBridging Channel Bridging
450
451As previously mentioned when discussing the bridging technology interface
452(\ref ArchInterfaceBridge), bridging is the act of connecting one or more channel
453together so that they may pass audio between each other. However, it was also
454mentioned that most of the code in Asterisk that does bridging today does not use
455this new bridging infrastructure. So, this section discusses the legacy bridging
456functionality that is used by the <code>Dial()</code> and <code>Queue()</code>
457applications.
458
459When one of these applications decides it would like to bridge two channels together,
460it does so by executing the ast_channel_bridge() API call. From there, there are
461two types of bridges that may occur.
462
463 -# <b>Generic Bridge:</b> A generic bridge (ast_generic_bridge()) is a bridging
464 method that works regardless of what channel technologies are in use. It passes
465 all audio and signaling through the Asterisk abstract channel and frame interfaces
466 so that they can be communicated between channel drivers of any type. While this
467 is the most flexible, it is also the least efficient bridging method due to the
468 levels of abstraction necessary.
469 -# <b>Native Bridge:</b> Channel drivers have the option of implementing their own
470 bridging functionality. Specifically, this means to implement the bridge callback
471 in the ast_channel_tech structure. If two channels of the same type are bridged,
472 a native bridge method is available, and Asterisk does not have a reason to force
473 the call to stay in the core of Asterisk, then the native bridge function will be
474 invoked. This allows channel drivers to take advantage of the fact that the
475 channels are the same type to optimize bridge processing. In the case of a DAHDI
476 channel, this may mean that the channels are bridged natively on hardware. In the
477 case of SIP, this means that Asterisk can direct the audio to flow between the
478 endpoints and only require the signaling to continue to flow through Asterisk.
479
480
481\section ArchCodeFlows Code Flow Examples
482
483Now that there has been discussion about the various components that make up Asterisk,
484this section goes through examples to demonstrate how these components work together
485to provide useful functionality.
486
487\subsection ArchCodeFlowPlayback SIP Call to File Playback
488
489This example consists of a call that comes in to Asterisk via the SIP protocol.
490Asterisk accepts this call, plays back a %sound file to the caller, and then hangs up.
491
492Example dialplan:
493
494<code>exten => 5551212,1,Answer()</code><br/>
495<code>exten => 5551212,n,Playback(demo-congrats)</code><br/>
496<code>exten => 5551212,n,Hangup()</code><br/>
497
498 -# <b>Call Setup:</b> An incoming SIP INVITE begins this scenario. It is received by
499 the SIP channel driver (chan_pjsip.c). Specifically, the monitor thread in chan_pjsip
500 is responsible for handling this incoming request. Further, the monitor thread
501 is responsible for completing any handshake necessary to complete the call setup
502 process.
503 -# <b>Accept Call:</b> Once the SIP channel driver has completed the call setup process,
504 it accepts the call and initiates the call handling process in Asterisk. To do so,
505 it must allocate an instance of an abstract channel (ast_channel) using the
506 ast_channel_alloc() API call. This instance of an ast_channel will be referred to
507 as a SIP channel. The SIP channel driver will take care of SIP specific channel
508 initialization. Once the channel has been created and initialized, a channel thread
509 is created to handle the call (ast_pbx_start()).
510 -# <b>Run the Dialplan:</b>: The main loop that runs in the channel thread is the code
511 responsible for looking for the proper extension and then executing it. This loop
512 lives in ast_pbx_run() in main/pbx.c.
513 -# <b>Answer the Call:</b>: Once the dialplan is being executed, the first application
514 that is executed is <code>Answer()</code>. This application is a built in
515 application that is defined in main/pbx.c. The <code>Answer()</code> application
516 code simply executes the ast_answer() API call. This API call operates on an
517 ast_channel. It handles generic ast_channel hangup processing, as well as executes
518 the answer callback function defined in the associated ast_channel_tech for the
519 active channel. In this case, the chan_pjsip_answer() function in chan_pjsip.c will
520 get executed to handle the SIP specific operations required to answer a call.
521 -# <b>Play the File:</b> The next step of the dialplan says to play back a %sound file
522 to the caller. The <code>Playback()</code> application will be executed.
523 The code for this application is in apps/app_playback.c. The code in the application
524 is pretty simple. It does argument handling and uses API calls to play back the
525 file, ast_streamfile(), ast_waitstream(), and ast_stopstream(), which set up file
526 playback, wait for the file to finish playing, and then free up resources. Some
527 of the important operations of these API calls are described in steps here:
528 -# <b>Open a File:</b> The file format API is responsible for opening the %sound file.
529 It will start by looking for a file that is encoded in the same format that the
530 channel is expecting to receive audio in. If that is not possible, it will find
531 another type of file that can be translated into the codec that the channel is
532 expecting. Once a file is found, the appropriate file format interface is invoked
533 to handle reading the file and turning it into internal Asterisk audio frames.
534 -# <b>Set up Translation:</b> If the encoding of the audio data in the file does not
535 match what the channel is expecting, the file API will use the codec translation
536 API to set up a translation path. The translate API will invoke the appropriate
537 codec translation interface(s) to get from the source to the destination format
538 in the most efficient way available.
539 -# <b>Feed Audio to the Caller:</b> The file API will invoke the timer API to know
540 how to send out audio frames from the file in proper intervals. At the same time,
541 Asterisk must also continuously service the incoming audio from the channel since
542 it will continue to arrive in real time. However, in this scenario, it will just
543 get thrown away.
544 -# <b>Hang up the Call:</b> Once the <code>Playback()</code> application has finished,
545 the dialplan execution loop continues to the next step in the dialplan, which is
546 <code>Hangup()</code>. This operates in a very similar manner to <code>Answer()</code>
547 in that it handles channel type agnostic hangup handling, and then calls down into
548 the SIP channel interface to handle SIP specific hangup processing. At this point,
549 even if there were more steps in the dialplan, processing would stop since the channel
550 has been hung up. The channel thread will exit the dialplan processing loop and
551 destroy the ast_channel data structure.
552
553\subsection ArchCodeFlowBridge SIP to IAX2 Bridged Call
554
555This example consists of a call that comes in to Asterisk via the SIP protocol. Asterisk
556then makes an outbound call via the IAX2 protocol. When the far end over IAX2 answers,
557the call is bridged.
558
559Example dialplan:
560
561<code>exten => 5551212,n,Dial(IAX2/mypeer)</code><br/>
562
563 -# <b>Call Setup:</b> An incoming SIP INVITE begins this scenario. It is received by
564 the SIP channel driver (chan_pjsip.c). Specifically, the monitor thread in chan_pjsip
565 is responsible for handling this incoming request. Further, the monitor thread
566 is responsible for completing any handshake necessary to complete the call setup
567 process.
568 -# <b>Accept Call:</b> Once the SIP channel driver has completed the call setup process,
569 it accepts the call and initiates the call handling process in Asterisk. To do so,
570 it must allocate an instance of an abstract channel (ast_channel) using the
571 ast_channel_alloc() API call. This instance of an ast_channel will be referred to
572 as a SIP channel. The SIP channel driver will take care of SIP specific channel
573 initialization. Once the channel has been created and initialized, a channel thread
574 is created to handle the call (ast_pbx_start()).
575 -# <b>Run the Dialplan:</b>: The main loop that runs in the channel thread is the code
576 responsible for looking for the proper extension and then executing it. This loop
577 lives in ast_pbx_run() in main/pbx.c.
578 -# <b>Execute Dial()</b>: The only step in this dialplan is to execute the
579 <code>Dial()</code> application.
580 -# <b>Create an Outbound Channel:</b> The <code>Dial()</code> application needs to
581 create an outbound ast_channel. It does this by first using the ast_request()
582 API call to request a channel called <code>IAX2/mypeer</code>. This API call
583 is a part of the core channel API (include/asterisk/channel.h). It will find
584 a channel driver of type <code>IAX2</code> and then execute the request callback
585 in the appropriate ast_channel_tech interface. In this case, it is iax2_request()
586 in channels/chan_iax2.c. This asks the IAX2 channel driver to allocate an
587 ast_channel of type IAX2 and initialize it. The <code>Dial()</code> application
588 will then execute the ast_call() API call for this new ast_channel. This will
589 call into the call callback of the ast_channel_tech, iax2_call(), which requests
590 that the IAX2 channel driver initiate the outbound call.
591 -# <b>Wait for Answer:</b> At this point, the Dial() application waits for the
592 outbound channel to answer the call. While it does this, it must continue to
593 service the incoming audio on both the inbound and outbound channels. The loop
594 that does this is very similar to every other channel servicing loop in Asterisk.
595 The core features of a channel servicing loop include ast_waitfor() to wait for
596 frames on a channel, and then ast_read() on a channel once frames are available.
597 -# <b>Handle Answer:</b> Once the far end answers the call, the <code>Dial()</code>
598 application will communicate this back to the inbound SIP channel. It does this
599 by calling the ast_answer() core channel API call.
600 -# <b>Make Channels Compatible:</b> Before the two ends of the call can be connected,
601 Asterisk must make them compatible to talk to each other. Specifically, the two
602 channels may be sending and expecting to receive audio in a different format than
603 the other channel. The API call ast_channel_make_compatible() sets up translation
604 paths for each channel by instantiating codec translators as necessary.
605 -# <b>Bridge the Channels:</b> Now that both the inbound and outbound channels are
606 fully established, they can be connected together. This connection between the
607 two channels so that they can pass audio and signaling back and forth is referred
608 to as a bridge. The API call that handles the bridge is ast_channel_bridge().
609 In this case, the main loop of the bridge is a generic bridge, ast_generic_bridge(),
610 which is the type of bridge that works regardless of the two channel types. A
611 generic bridge will almost always be used if the two channels are not of the same
612 type. The core functionality of a bridge loop is ast_waitfor() on both channels.
613 Then, when frames arrive on a channel, they are read using ast_read(). After reading
614 a frame, they are written to the other channel using ast_write().
615 -# <b>Breaking the Bridge</b>: This bridge will continue until some event occurs that
616 causes the bridge to be broken, and control to be returned back down to the
617 <code>Dial()</code> application. For example, if one side of the call hangs up,
618 the bridge will stop.
619 -# <b>Hanging Up:</b>: After the bridge stops, control will return to the
620 <code>Dial()</code> application. The application owns the outbound channel since
621 that is where it was created. So, the outbound IAX2 channel will be destroyed
622 before <code>Dial()</code> is complete. Destroying the channel is done by using
623 the ast_hangup() API call. The application will return back to the dialplan
624 processing loop. From there, the loop will see that there is nothing else to
625 execute, so it will hangup on the inbound channel as well using the ast_hangup()
626 function. ast_hangup() performs a number of channel type independent hangup
627 tasks, but also executes the hangup callback of ast_channel_tech (sip_hangup()).
628 Finally, the channel thread exits.
629
630
631\section ArchDataStructures Asterisk Data Structures
632
633Asterisk provides generic implementations of a number of data structures.
634
635\subsection ArchAstobj2 Astobj2
636
637Astobj2 stands for the Asterisk Object model, version 2. The API is defined in
638include/asterisk/astobj2.h. Some internal implementation details for astobj2 can
639be found in main/astobj2.c. There is a version 1, and it still exists in the
640source tree. However, it is considered deprecated.
641
642Astobj2 provides reference counted object handling. It also provides a container
643interface for astobj2 objects. The container provided is a hash table.
644
645See the astobj2 API for more details about how to use it. Examples can be found
646all over the code base.
647
648\subsection ArchLinkedLists Linked Lists
649
650Asterisk provides a set of macros for handling linked lists. They are defined in
651include/asterisk/linkedlists.h.
652
653\subsection ArchDLinkedLists Doubly Linked Lists
654
655Asterisk provides a set of macros for handling doubly linked lists, as well. They
656are defined in include/asterisk/dlinkedlists.h.
657
658\subsection ArchHeap Heap
659
660Asterisk provides an implementation of the max heap data structure. The API is defined
661in include/asterisk/heap.h. The internal implementation details can be found in
662main/heap.c.
663
664
665\section ArchDebugging Asterisk Debugging Tools
666
667Asterisk includes a %number of built in debugging tools to help in diagnosing common
668types of problems.
669
670\subsection ArchThreadDebugging Thread Debugging
671
672Asterisk keeps track of a list of all active threads on the system. A list of threads
673can be viewed from the Asterisk CLI by running the command
674<code>core show threads</code>.
675
676Asterisk has a compile time option called <code>DEBUG_THREADS</code>. When this is on,
677the pthread wrapper API in Asterisk keeps track of additional information related to
678threads and locks to aid in debugging. In addition to just keeping a list of threads,
679Asterisk also maintains information about every lock that is currently held by any
680thread on the system. It also knows when a thread is blocking while attempting to
681acquire a lock. All of this information is extremely useful when debugging a deadlock.
682This data can be acquired from the Asterisk CLI by running the
683<code>core show locks</code> CLI command.
684
685The definitions of these wrappers can be found in <code>include/asterisk/lock.h</code>
686and <code>include/asterisk/utils.h</code>. Most of the implementation details can be
687found in <code>main/utils.c</code>.
688
689\subsection ArchMemoryDebugging Memory debugging
690
691Dynamic memory management in Asterisk is handled through a %number of wrappers defined
692in <code>include/asterisk/utils.h</code>. By default, all of these wrappers use the
693standard C library malloc(), free(), etc. functions. However, if Asterisk is compiled
694with the MALLOC_DEBUG option enabled, additional memory debugging is included.
695
696The Asterisk memory debugging system provides the following features:
697
698 - Track all current allocations including their size and the file, function, and line
699 %number where they were initiated.
700 - When releasing memory, do some basic fence checking to see if anything wrote into the
701 few bytes immediately surrounding an allocation.
702 - Get notified when attempting to free invalid memory.
703
704A %number of CLI commands are provided to access data on the current set of memory
705allocations. Those are:
706
707 - <code>memory show summary</code>
708 - <code>memory show allocations</code>
709
710The implementation of this memory debugging system can be found in
711<code>main/astmm.c</code>.
712
713
714<hr>
715Return to the \ref ArchTOC
716 */