#include "asterisk.h"
#include "console_video.h"
#include "asterisk/lock.h"
#include "asterisk/frame.h"
#include "asterisk/utils.h"
#include <math.h>
Go to the source code of this file.
|  | 
| enum | { WIN_LOCAL
, WIN_REMOTE
, WIN_KEYPAD
, WIN_SRC1
,
 WIN_SRC2
, WIN_SRC3
, WIN_SRC4
, WIN_SRC5
,
 WIN_SRC6
, WIN_SRC7
, WIN_SRC8
, WIN_SRC9
,
 WIN_MAX
 }
 | 
|  | 
◆ anonymous enum
| Enumerator | 
|---|
| WIN_LOCAL |  | 
| WIN_REMOTE |  | 
| WIN_KEYPAD |  | 
| WIN_SRC1 |  | 
| WIN_SRC2 |  | 
| WIN_SRC3 |  | 
| WIN_SRC4 |  | 
| WIN_SRC5 |  | 
| WIN_SRC6 |  | 
| WIN_SRC7 |  | 
| WIN_SRC8 |  | 
| WIN_SRC9 |  | 
| WIN_MAX |  | 
Definition at line 93 of file console_gui.c.
 
 
◆ cleanup_sdl()
  
  | 
        
          | static struct gui_info * cleanup_sdl | ( | struct gui_info * | g, |  
          |  |  | int | n |  
          |  | ) |  |  |  | static | 
 
 
◆ eventhandler()
  
  | 
        
          | static void eventhandler | ( | struct video_desc * | env, |  
          |  |  | const char * | caption |  
          |  | ) |  |  |  | static | 
 
 
◆ keypad_cfg_read()
  
  | 
        
          | static int keypad_cfg_read | ( | struct gui_info * | gui, |  
          |  |  | const char * | val |  
          |  | ) |  |  |  | static | 
 
 
◆ sdl_setup()
  
  | 
        
          | static void sdl_setup | ( | struct video_desc * | env | ) |  |  | static | 
 
 
◆ show_frame()
  
  | 
        
          | static void show_frame | ( | struct video_desc * | env, |  
          |  |  | int | out |  
          |  | ) |  |  |  | static |